121
TITLE: Revive!. reactions to migration between different embodiments when playing with robotic pets
AUTHORS: Elena Márquez Segura; Henriette Cramer; Paulo Fontaínha Gomes; Stina Nylander; Ana Paiva;
PUBLISHED: 2012, SOURCE: Proceedings of the 11th International Conference on Interaction Design and Children - IDC '12
INDEXED IN: CrossRef
IN MY: ORCID
122
TITLE: The Illusion of Robotic Life Principles and Practices of Animation for Robots
AUTHORS: Tiago Ribeiro; Ana Paiva;
PUBLISHED: 2012, SOURCE: 7th ACM/IEEE International Conference on Human-Robot Interaction (HRI) in HRI'12: PROCEEDINGS OF THE SEVENTH ANNUAL ACM/IEEE INTERNATIONAL CONFERENCE ON HUMAN-ROBOT INTERACTION
INDEXED IN: WOS
123
TITLE: Neutron activation analysis of wheat samples  Full Text
AUTHORS: Galinha, C; Anawar, HM; Freitas, MC; Pacheco, AMG ; Almeida Silva, M; Coutinho, J; Macas, B; Almeida, AS;
PUBLISHED: 2011, SOURCE: 6th Workshop on Radiochemical Analysis for Use and Decommissioning of Nuclear Facilities, the Declaration of Waste and Radiation Protection (RCA)/23rd Seminar on Activation Analysis and Gamma Spectroscopy (SAAGAS) in APPLIED RADIATION AND ISOTOPES, VOLUME: 69, ISSUE: 11
INDEXED IN: Scopus WOS CrossRef
124
TITLE: Long-term socially perceptive and interactive robot companions. challenges and future perspectives
AUTHORS: Ruth S Aylett; Ginevra Castellano; Bogdan Raducanu; Ana Paiva; Mark Hanheide;
PUBLISHED: 2011, SOURCE: Proceedings of the 13th international conference on multimodal interfaces - ICMI '11
INDEXED IN: CrossRef
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125
TITLE: "I'm happy if you are happy.". a model for emotional contagion in game characters
AUTHORS: Joana Dimas; Gonçalo Pereira; Pedro A Santos; Rui Prada; Ana Paiva;
PUBLISHED: 2011, SOURCE: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology - ACE '11
INDEXED IN: CrossRef
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126
TITLE: ViPleo and PhyPleo. artificial pet with two embodiments
AUTHORS: Paulo Fontaínha Gomes; Elena Márquez Segura; Henriette Cramer; Tiago Paiva; Ana Paiva; Lars Erik Holmquist;
PUBLISHED: 2011, SOURCE: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology - ACE '11
INDEXED IN: CrossRef
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127
TITLE: Persu. an architecture to apply persuasion in interactive storytelling
AUTHORS: Rui Figueiredo; Ana Paiva;
PUBLISHED: 2011, SOURCE: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology - ACE '11
INDEXED IN: CrossRef
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128
TITLE: Emotion in Games
AUTHORS: Georgios N Yannakakis; Kostas Karpouzis; Ana Paiva; Eva Hudlicka;
PUBLISHED: 2011, SOURCE: 4th Bi-Annual International Conference of the Humaine Association on Affective Computing and Intelligent Interaction (ACII 2011) in AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION, PT II, VOLUME: 6975
INDEXED IN: WOS
129
TITLE: FOSTERING EMPATHIC BEHAVIOUR IN CHILDREN AND YOUNG PEOPLE: INTERACTION WITH INTELLIGENT CHARACTERS EMBODYING CULTURALLY SPECIFIC BEHAVIOUR IN VIRTUAL WORLD SIMULATIONS
AUTHORS: Lynne Hall; Susan Jones; Ruth Aylett; Elisabeth Andre; Ana Paiva; Gert Jan Hofstede; Arvid Kappas; Yukiko Nakano; Toyoaki Nishida;
PUBLISHED: 2011, SOURCE: 5th International Technology, Education and Development Conference (INTED) in INTED2011: 5TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE
INDEXED IN: WOS
130
TITLE: "I'm happy if you are happy." A model for emotional contagion in game characters
AUTHORS: Joana Dimas; Goncalo Pereira; Pedro A Santos; Rui Prada; Ana Paiva;
PUBLISHED: 2011, SOURCE: 8th International Conference on Advances in Computer Entertainment Technology (ACE) in PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY (ACE 2011)
INDEXED IN: WOS
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