41
TITLE: Solving motion and action planning for a cooperative agent problem using geometry friends
AUTHORS: Salta, A; Prada, R; Melo, F;
PUBLISHED: 2019, SOURCE: 19th EPIA Conference on Artificial Intelligence, EPIA 2019 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 11804 LNAI
INDEXED IN: Scopus CrossRef: 1
IN MY: ORCID
42
TITLE: Haptic virtual reality and immersive learning for enhanced organic chemistry instruction
AUTHORS: Edwards, BI; Bielawski, KS; Prada, R; Cheok, AD;
PUBLISHED: 2019, SOURCE: VIRTUAL REALITY, VOLUME: 23, ISSUE: 4
INDEXED IN: Scopus WOS CrossRef: 86
IN MY: ORCID
43
TITLE: Festarola: A game for improving problem solving strategies
AUTHORS: Rodrigues, R; Ferreira, P; Prada, R; Paulino, P; Simao, AMV;
PUBLISHED: 2019, SOURCE: 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 in 2019 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 - Proceedings
INDEXED IN: Scopus CrossRef: 2
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44
TITLE: Towards incorporating personality in serious games for health
AUTHORS: Alves, T; Martinho, C; Prada, R;
PUBLISHED: 2019, SOURCE: 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 in 2019 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 - Proceedings
INDEXED IN: Scopus CrossRef: 4
IN MY: ORCID
45
TITLE: Societies in Games: How do Players Perceive Groups of Game Characters?
AUTHORS: Rato, D; Mascarenhas, S; Prada, R;
PUBLISHED: 2019, SOURCE: 6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) in CHI PLAY'19: EXTENDED ABSTRACTS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY
INDEXED IN: Scopus WOS CrossRef
IN MY: ORCID
46
TITLE: Touristification and hospitality dynamics: the case of Lisboa  Full Text
AUTHORS: Filipa Fernandes;
PUBLISHED: 2019, SOURCE: PASOS-REVISTA DE TURISMO Y PATRIMONIO CULTURAL, VOLUME: 17, ISSUE: 6
INDEXED IN: WOS
47
TITLE: Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment. Mediation Effects of Presence, Similarity, and Group Identification
AUTHORS: Jorge Peña; Jannath Ghaznavi; Nicholas Brody; Rui Prada; Carlos Martinho; Pedro A Santos; Hugo Damas; Joana Dimas;
PUBLISHED: 2019, SOURCE: Journal of Media Psychology, VOLUME: 31, ISSUE: 1
INDEXED IN: CrossRef: 6
IN MY: ORCID
48
TITLE: Group-based Emotions in Teams of Humans and Robots
AUTHORS: Correia, F; Mascarenhas, S; Prada, R; Melo, FS; Paiva, A ;
PUBLISHED: 2018, SOURCE: 13th Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI) in HRI '18: PROCEEDINGS OF THE 2018 ACM/IEEE INTERNATIONAL CONFERENCE ON HUMAN-ROBOT INTERACTION, VOLUME: Part F135041
INDEXED IN: Scopus WOS CrossRef: 55
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49
TITLE: Do Children Perceive Whether a Robotic Peer is Learning or Not?
AUTHORS: Chandra, S; Paradeda, R; Yin, H; Dillenbourg, P; Prada, R; Paiva, A ;
PUBLISHED: 2018, SOURCE: 13th Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI) in HRI '18: PROCEEDINGS OF THE 2018 ACM/IEEE INTERNATIONAL CONFERENCE ON HUMAN-ROBOT INTERACTION, VOLUME: Part F135041
INDEXED IN: Scopus WOS CrossRef: 17
IN MY: ORCID
50
TITLE: A Virtual Agent Toolkit for Serious Games Developers
AUTHORS: Mascarenhas, S; Guimaraes, M; Prada, R; Dias, J; Santos, PA; Star, K; Hirsh, B; Spice, E; Kommeren, R;
PUBLISHED: 2018, SOURCE: 14th IEEE Conference on Computational Intelligence and Games, CIG 2018 in IEEE Conference on Computatonal Intelligence and Games, CIG, VOLUME: 2018-August
INDEXED IN: Scopus CrossRef: 17
IN MY: ORCID
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