91
TITLE: Music-based assistive feedback system for the exploration of virtual environments in individuals with dementia
AUTHORS: Luis D A Ferreira; Mónica S Cameirão; Sergi Bermúdez i Badia;
PUBLISHED: 2017, SOURCE: 2017 International Conference on Virtual Rehabilitation (ICVR)
INDEXED IN: Handle
92
TITLE: Body schema plasticity after stroke: subjective and neurophysiological correlates of the rubber hand illusion
AUTHORS: Roberto Llorens; Adrián Borrego; Priscila Palomo; Ausiàs Cebolla; Enrique Noé; Sergi Bermúdez i Badia; Rosa Baños;
PUBLISHED: 2017, SOURCE: Neuropsychologia, VOLUME: 96
INDEXED IN: Handle
93
TITLE: NeuRow: An Immersive VR Environment for Motor-Imagery Training with the Use of Brain-Computer Interfaces and Vibrotactile Feedback
AUTHORS: Vourvopoulos, A; Ferreira, A; Badia, SBI;
PUBLISHED: 2016, SOURCE: 3rd International Conference on Physiological Computing Systems (PhyCS) in PHYCS: PROCEEDINGS OF THE 3RD INTERNATIONAL CONFERENCE ON PHYSIOLOGICAL COMPUTING SYSTEMS
INDEXED IN: Scopus WOS CrossRef: 40
IN MY: ORCID
94
TITLE: Virtual reality for sensorimotor rehabilitation post stroke: Design principles and evidence
AUTHORS: Bermúdez i Badia, S; Fluet, GG; Llorens, R; Deutsch, JE;
PUBLISHED: 2016, SOURCE: Neurorehabilitation Technology, Second Edition
INDEXED IN: Scopus CrossRef: 18
IN MY: ORCID
95
TITLE: Motor priming in virtual reality can augment motor-imagery training efficacy in restorative brain-computer interaction: a within-subject analysis
AUTHORS: Vourvopoulos, A; Badia, SBI;
PUBLISHED: 2016, SOURCE: JOURNAL OF NEUROENGINEERING AND REHABILITATION, VOLUME: 13, ISSUE: 1
INDEXED IN: Scopus WOS CrossRef: 91 Handle
IN MY: ORCID
96
TITLE: Modulation of physiological responses and activity levels during Exergame experiences
AUTHORS: John Edison Muñoz; Mónica S Cameirão; Elvio Rubio; Teresa Paulino; Sergi Bermudez I Badia;
PUBLISHED: 2016, SOURCE: 2016 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2016
INDEXED IN: Scopus
IN MY: ORCID
97
TITLE: Modulation of Physiological Responses and Activity Levels during Exergame Experiences
AUTHORS: John Edison Munoz Cardona; Monica S Cameirao; Teresa Paulino; Sergi Bermudez i Badia; Elvio Rubio;
PUBLISHED: 2016, SOURCE: 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)
INDEXED IN: CrossRef: 8
IN MY: ORCID
98
TITLE: The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients
AUTHORS: Mónica S Cameirão; Ana Lúcia Faria; Teresa Paulino; Júlio Alves; Sergi Bermúdez i Badia;
PUBLISHED: 2016, SOURCE: Journal of NeuroEngineering and Rehabilitation, VOLUME: 13, ISSUE: 1
INDEXED IN: CrossRef: 23
IN MY: ORCID
99
TITLE: Usability and cost effectiveness in brain-computer interaction: is it user throughput or technology related?
AUTHORS: Athanasios Vourvopoulos; Sergi Bermúdez i Badia;
PUBLISHED: 2016, SOURCE: Proceedings of the 7th Augmented Human International Conference 2016
INDEXED IN: Handle
100
TITLE: NeuRow: an immersive VR environment for motor-imagery training with the use of brain-computer interfaces and vibrotactile feedback
AUTHORS: Sergi Bermúdez i Badia; André Ferreira; Athanasios Vourvopoulos;
PUBLISHED: 2016, SOURCE: Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016)
INDEXED IN: Handle
Page 10 of 14. Total results: 140.