31
TITLE: Análise das funcionalidades de gamificação nos ambientes de aprendizagem Classcraft e Moodle à luz da framework Octalysis
AUTHORS: Maria Ferreira; Leonel Morgado; Guilhermina L Miranda;
PUBLISHED: 2018, SOURCE: 4.º Encontro sobre Jogos e Mobile Learning
INDEXED IN: Handle
IN MY: ORCID
32
TITLE: Identifying immersive environments’ most relevant research topics: an instrument to query researchers and practitioners
AUTHORS: Horácio Gaspar; Leonel Morgado; Henrique São Mamede; Baltasar Manjón; Christian Gütl;
PUBLISHED: 2018, SOURCE: iLRN 2018 Montana. Workshop, Long and Short Paper, and Poster Proceedings from the Fourth Immersive Learning Research Network Conference
INDEXED IN: Handle
IN MY: ORCID
33
TITLE: Using Choreographies to Support the Gamification Process on the Development of an Application to Reduce Electricity Costs
AUTHORS: Cassola, F ; Iria, J ; Paredes, H ; Morgado, L; Coelho, A; Soares, F;
PUBLISHED: 2017, SOURCE: 6th International Conference on Games and Learning Alliance, GALA 2017 in GAMES AND LEARNING ALLIANCE, GALA 2017, VOLUME: 10653
INDEXED IN: Scopus WOS Handle
IN MY: ORCID
34
TITLE: Exploração do high fidelity para desenvolvimento de jogos em mundos virtuais imersivos multi utilizador
AUTHORS: José Martins; Leonel Morgado; Vitor Cardoso;
PUBLISHED: 2016, SOURCE: Videojogos 2016 - 9.ª Conferência de Ciências e Artes dos Videojogos
INDEXED IN: Handle
IN MY: ORCID
35
TITLE: Self-regulated learning in higher education: Strategies adopted by computer programming students
AUTHORS: Daniela Pedrosa; José Cravino; Leonel Morgado; Carlos Barreira;
PUBLISHED: 2016, SOURCE: International Symposium on Project Approaches in Engineering Education, VOLUME: 6
INDEXED IN: Scopus Handle
36
TITLE: A game as a tool for empirical research on the shamanic interface concept
AUTHORS: Tiago S Pinto; António Coelho ; Stephan Lukosch; Leonel Morgado;
PUBLISHED: 2015, SOURCE: SciTecIN'15 - Sciences and Technologies of Interaction 2015
INDEXED IN: Handle
37
TITLE: Bringing user experience empirical data to gesture-control and somatic interaction in virtual reality videogames: an exploratory study with a multimodal interaction prototype
AUTHORS: Luís Fernandes; Ricardo R Nunes; Gonçalo Matos; Diogo Azevedo; Daniela Pedrosa; Leonel Morgado; Hugo Paredes; Luís Barbosa; Benjamim Fonseca; Paulo Martins; Bernardo Cardoso; Fausto d Carvalho;
PUBLISHED: 2015, SOURCE: SciTecIn15 - Conferência Ciências e Tecnologias da Interação 2015
INDEXED IN: Handle
38
TITLE: Primeira armada da Índia: novo conceito de jogo misturando realidades aumentada e virtual, gestos finos e amplos
AUTHORS: Leonel Morgado; Paulo Cristóvão; Luís Fernandes; Ricardo R Nunes; Paulo Martins; Hugo Paredes; Luís Barbosa; Bernardo Cardoso; Fausto d Carvalho;
PUBLISHED: 2015, SOURCE: SciTecIn15 - Conferência Ciências e Tecnologias da Interação 2015
INDEXED IN: Handle
39
TITLE: Ingress : potencialidades pedagógicas de um jogo georreferenciado de realidade alternativa em rede
AUTHORS: Leonel Morgado;
PUBLISHED: 2015, SOURCE: Inovação e formação na sociedade digital: ambientes virtuais, tecnologias e serious games
INDEXED IN: Handle
40
TITLE: Meta-theoretic Assumptions and Bibliometric Evidence Assessment on 3-D Virtual Worlds as Collaborative Learning Ecosystems  Full Text
AUTHORS: António Correia ; Fernando Cassola ; Diogo Azevedo; André Pinheiro; Leonel Morgado; Paulo Martins; Benjamim Fonseca; Hugo Paredes;
PUBLISHED: 2014, SOURCE: Journal For Virtual Worlds Research, VOLUME: 7, ISSUE: 3
INDEXED IN: CrossRef: 3
IN MY: ORCID
Page 4 of 5. Total results: 45.