81
TITLE: A preliminary evaluation of a participation-centered gameplay experience design model
AUTHORS: Pereira, LL; Roque, L;
PUBLISHED: 2013, SOURCE: 1st International Conference on Human Factors in Computing and Informatics, SouthCHI 2013 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 7946 LNCS
INDEXED IN: Scopus CrossRef
IN MY: ORCID
82
TITLE: Feasibility analysis of an assessment model of knowledge acquisition in virtual environments: A case study using a three-dimensional atlas of anatomy
AUTHORS: dos Santos Nunes, EP; dos Santos Nunes, FL; Roque, LG;
PUBLISHED: 2013, SOURCE: 19th Americas Conference on Information Systems, AMCIS 2013 in 19th Americas Conference on Information Systems, AMCIS 2013 - Hyperconnected World: Anything, Anywhere, Anytime, VOLUME: 3
INDEXED IN: Scopus
IN MY: ORCID
83
TITLE: An author-centric approach to procedural content generation
AUTHORS: Craveirinha, R; Santos, L; Roque, L;
PUBLISHED: 2013, SOURCE: 10th International Conference on Advances in Computer Entertainment, ACE 2013 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 8253 LNCS
INDEXED IN: Scopus CrossRef: 1
IN MY: ORCID
84
TITLE: Assessing player motivations and expectations within a gameplay experience model proposal
AUTHORS: Almeida, S; Veloso, A; Roque, L; Mealha, O;
PUBLISHED: 2013, SOURCE: 10th International Conference on Advances in Computer Entertainment, ACE 2013 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 8253 LNCS
INDEXED IN: Scopus CrossRef
IN MY: ORCID
85
TITLE: The blindfold soundscape game: A case for participation-centered gameplay experience design and evaluation
AUTHORS: Pires, D; Furtado, B; Carrega, T; Reis, L; Pereira, LL; Craveirinha, R; Roque, L;
PUBLISHED: 2013, SOURCE: 8th Audio Mostly: A Conference on Interaction with Sound, AM 2013 in ACM International Conference Proceeding Series
INDEXED IN: Scopus
IN MY: ORCID
86
TITLE: Dynamic enhancement of videogame soundscapes
AUTHORS: Pires, D; Alves, V; Roque, L;
PUBLISHED: 2013, SOURCE: 8th Audio Mostly: A Conference on Interaction with Sound, AM 2013 in ACM International Conference Proceeding Series
INDEXED IN: Scopus CrossRef Handle
IN MY: ORCID
87
TITLE: Gameplay Experience Evaluation Centered on Participation: the Fátima Game Design Case. the fátima game design case
AUTHORS: Luís Lucas Pereira; Licinio Roque;
PUBLISHED: 2013, SOURCE: Conference on Human Factors in Computing Systems - Proceedings, VOLUME: 2013-April
INDEXED IN: Scopus CrossRef
IN MY: ORCID
88
TITLE: The blindfold soundscape game. a case for participation-centered gameplay experience design and evaluation
AUTHORS: Durval Pires; Bárbara Furtado; Tiago Carregã; Luís Reis; Luís Lucas Pereira; Rui Craveirinha; Licínio Roque;
PUBLISHED: 2013, SOURCE: Proceedings of the 8th Audio Mostly Conference on - AM '13
INDEXED IN: CrossRef
IN MY: ORCID
89
TITLE: Understanding the videogame medium through perspectives of participation
AUTHORS: Luís Lucas Pereira; Licínio Roque;
PUBLISHED: 2013, SOURCE: DiGRA 2013 - Proceedings of the 2013 DiGRA International Conference: DeFragging GameStudies
INDEXED IN: Scopus
IN MY: ORCID
90
TITLE: A video game level analysis model proposal  Full Text
AUTHORS: Almeida, S; Veloso, A ; Mealha, O ; Roque, L; Moura, A;
PUBLISHED: 2012, SOURCE: 2012 16th International Conference on Information Visualisation, IV 2012 in Proceedings of the International Conference on Information Visualisation
INDEXED IN: Scopus CrossRef: 1
IN MY: ORCID
Page 9 of 12. Total results: 120.