Automatic Level Generation for Platform Videogames Using Genetic Algorithms

AuthID
P-00P-6GH
Document Type
Proceedings Paper
Year published
2011
Published
in PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY (ACE 2011)
Conference
8Th International Conference on Advances in Computer Entertainment Technology (Ace), Date: NOV 08-11, 2011, Location: Lisbon, PORTUGAL, Sponsors: ACM, ACM SIGCHI, Univ Nova Lisboa, Fac Ciencias & Tecnologia, Univ Nova Lisboa, YDREAMS, Ordem Engenheiros, Centro Informatica & Tecnologias Informacao, Dept Informatica, Ministerio Ciencia, Tecnologia & Ensino Super, Fundacao Ciencia & Tecnologia, Microsoft, SPC Videojogos, Camara Municipal Lisboa, Turismo Lisboa
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