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Analysis of Gamification Elements. A Case Study in a Computer Science Course
AuthID
P-00Q-SA3
4
Author(s)
Garcia Iruela, MG
·
Fonseca, MJ
·
Hijon Neira, RH
·
Chambel, T
6
Editor(s)
Isotani, S; Millan, E; Ogan, A; Hastings, P; McLaren, B; Luckin, R
Document Type
Proceedings Paper
Year published
2019
Published
in
ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2019, PT II
in
Lecture Notes in Artificial Intelligence,
ISSN: 0302-9743
Volume: 11626, Pages: 89-93 (5)
Conference
20Th International Conference on Artificial Intelligence in Education (Aied),
Date:
JUN 25-29, 2019,
Location:
Chicago, IL
Indexing
Wos
®
Scopus
®
Google Scholar
®
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Publication Identifiers
DOI
:
10.1007/978-3-030-23207-8_17
Scopus
: 2-s2.0-85068347281
Wos
: WOS:000495603500017
Source Identifiers
ISSN
: 0302-9743
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