Implementation and Playtesting for a World Adventure Game’s Procedural Content Generation System

AuthID
P-00Y-AZH
6
Author(s)
Sousa, JP
·
Oliveira, G
·
Barbedo, I
·
Barroso, B
·
Tavares, R
·
1
Editor(s)
Brooks,AL
Document Type
Proceedings Paper
Year published
2023
Published
in Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, ISSN: 1867-8211
Volume: 479 LNICST, Pages: 187-197
Conference
11Th Eai International Conference on Artsit, Interactivity and Game Creation, Artsit 2022, Date: 21 November 2022 through 22 November 2022
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Publication Identifiers
Scopus: 2-s2.0-85152548431
Source Identifiers
ISSN: 1867-8211
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