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Vasco Alexandre da Silva Costa
AuthID:
R-00H-CF4
Publications
Confirmed
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Document Type:
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Proceedings Paper (9)
Article (1)
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Year Dsc
Year Asc
Cit. WOS Dsc
IF WOS Dsc
Cit. Scopus Dsc
IF Scopus Dsc
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Results:
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Confirmed Publications: 10
1
TITLE:
Coherent Ray-Space Hierarchy Via Ray Hashing and Sorting
AUTHORS:
Reis, NT;
Costa, VS
;
Pereira, JM
;
PUBLISHED:
2017
,
SOURCE:
12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP)
in
PROCEEDINGS OF THE 12TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS (VISIGRAPP 2017), VOL 1,
VOLUME:
1
INDEXED IN:
Scopus
WOS
CrossRef
IN MY:
ORCID
2
TITLE:
Non-Homogeneous Grids for CPU-GPU Ray Tracing
AUTHORS:
Vasco Costa
;
Joao M Pereira
;
Joaquim A Jorge
;
PUBLISHED:
2016
,
SOURCE:
23rd Portuguese Meeting on Computer Graphics and Interaction (EPCGI)
in
2016 23RD PORTUGUESE MEETING ON COMPUTER GRAPHICS AND INTERACTION (EPCGI)
INDEXED IN:
Scopus
WOS
CrossRef
IN MY:
ORCID
3
TITLE:
Accelerating Occlusion Rendering on a GPU via Ray Classification
AUTHORS:
Vasco Costa
;
João Madeiras Pereira
;
Joaquim A Jorge
;
PUBLISHED:
2015
,
SOURCE:
International Journal of Creative Interfaces and Computer Graphics,
VOLUME:
6,
ISSUE:
2
INDEXED IN:
CrossRef
IN MY:
ORCID
4
TITLE:
Compressed grids for GPU Ray tracing of large models
AUTHORS:
Costa, V
;
Pereira, JM
;
Jorge, JA
;
PUBLISHED:
2013
,
SOURCE:
21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013
in
21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 - Poster Proceedings
INDEXED IN:
Scopus
IN MY:
ORCID
5
TITLE:
Fast Compression of Meshes for GPU Ray-Tracing
AUTHORS:
Vasco Costa
;
Joao M Pereira
;
Joaquim A Jorge
;
PUBLISHED:
2013
,
SOURCE:
21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision
in
WSCG 2013, FULL PAPERS PROCEEDINGS
INDEXED IN:
Scopus
WOS
IN MY:
ORCID
6
TITLE:
Physics-based water interaction and shading: The SiViFlow algorithm
AUTHORS:
Sena, D;
Pereira, J
;
Costa, V
;
PUBLISHED:
2013
,
SOURCE:
21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013
in
21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 - Communication Papers Proceedings
INDEXED IN:
Scopus
IN MY:
ORCID
7
TITLE:
Compact Rectilinear Grids for the Ray Tracing of Irregular Scenes
AUTHORS:
Vasco Costa
;
Joao Madeiras Pereira
;
PUBLISHED:
2011
,
SOURCE:
19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision
in
WSCG 2011: FULL PAPERS PROCEEDINGS
INDEXED IN:
Scopus
WOS
IN MY:
ORCID
8
TITLE:
MULTI-LEVEL GRID STRATEGIES FOR RAY TRACING Improving Render Time Performance for Row Displacement Compressed Grids
AUTHORS:
Vasco Costa
;
Joao Madeiras Pereira
;
PUBLISHED:
2010
,
SOURCE:
5th International Conference on Computer Graphics Theory and Applications (GRAPP 2010)
in
GRAPP 2010: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS
INDEXED IN:
Scopus
WOS
IN MY:
ORCID
9
TITLE:
Multi-Level Hashed Grid Construction Methods
AUTHORS:
Vasco Costa
;
Joao Pereira
;
Joaquim Jorge
;
PUBLISHED:
2010
,
SOURCE:
18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision
in
WSCG 2010: COMMUNICATION PAPERS PROCEEDINGS
INDEXED IN:
Scopus
WOS
IN MY:
ORCID
10
TITLE:
Games of War and Peace: Large scale simulation over the Internet
AUTHORS:
Batista, H;
Costa, V
;
Pereira, JM
;
PUBLISHED:
2001
,
SOURCE:
7th International Conference on Virtual Systems and Multimedia, VSMM 2001
in
Proceedings - 7th International Conference on Virtual Systems and Multimedia, VSMM 2001
INDEXED IN:
Scopus
CrossRef
IN MY:
ORCID
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