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TITLE: A primer on gamification standardization
AUTHORS: de Queiros, RAP ; Pinto, M; Simões, A; Filipe, Portela ;
PUBLISHED: 2022, SOURCE: Research Anthology on Game Design, Development, Usage, and Social Impact
INDEXED IN: Scopus CrossRef
IN MY: ORCID
22
TITLE: A Roadmap to Convert Educational Web Applications into LTI Tools
AUTHORS: José Paulo Leal ; Ricardo Queirós ; Pedro Ferreirinha; Jakub Swacha;
PUBLISHED: 2022, SOURCE: 3rd International Computer Programming Education Conference, ICPEC 2022 in Third International Computer Programming Education Conference, ICPEC 2022, June 2-3, 2022, Polytechnic Institute of Cávado and Ave (IPCA), Barcelos, Portugal., VOLUME: 102
INDEXED IN: Scopus DBLP
IN MY: ORCID | DBLP
23
TITLE: GAFRHE. A Gamification Framework for Healthcare
AUTHORS: Ricardo Alexandre Peixoto de Queiros ;
PUBLISHED: 2022, SOURCE: Exploring the Convergence of Computer and Medical Science Through Cloud Healthcare - Advances in Medical Technologies and Clinical Practice
INDEXED IN: CrossRef
IN MY: ORCID
24
TITLE: Generation of Document Type Exercises for Automated Assessment
AUTHORS: José Paulo Leal ; Ricardo Queirós ; Marco Primo;
PUBLISHED: 2022, SOURCE: 11th Symposium on Languages, Applications and Technologies, SLATE 2022 in 11th Symposium on Languages, Applications and Technologies, SLATE 2022, July 14-15, 2022, Universidade da Beira Interior, Covilhã, Portugal., VOLUME: 104
INDEXED IN: Scopus DBLP
IN MY: ORCID | DBLP
25
TITLE: Integration of a Learning Playground into a LMS
AUTHORS: Ricardo Alexandre Peixoto de Queirós ;
PUBLISHED: 2022, SOURCE: 27th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2022 in ITiCSE 2022: Innovation and Technology in Computer Science Education, Dublin, Ireland, July 8 - 13, 2022, Volume 2, VOLUME: 2
INDEXED IN: Scopus DBLP CrossRef
IN MY: ORCID | DBLP
26
TITLE: Integration of Computer Science Assessment into Learning Management Systems with JuezLTI
AUTHORS: Juan V Carrillo; Alberto Sierra; José Paulo Leal ; Ricardo Queirós ; Salvador Pellicer; Marco Primo;
PUBLISHED: 2022, SOURCE: 3rd International Computer Programming Education Conference, ICPEC 2022 in Third International Computer Programming Education Conference, ICPEC 2022, June 2-3, 2022, Polytechnic Institute of Cávado and Ave (IPCA), Barcelos, Portugal., VOLUME: 102
INDEXED IN: Scopus DBLP
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27
TITLE: Managing Gamified Programming Courses with the FGPE Platform  Full Text
AUTHORS: Paiva, JC ; Queiros, R ; Leal, JP ; Swacha, J; Miernik, F;
PUBLISHED: 2022, SOURCE: INFORMATION, VOLUME: 13, ISSUE: 2
INDEXED IN: Scopus WOS DBLP CrossRef: 13
IN MY: ORCID | DBLP
28
TITLE: Poster: Students' Usability Evaluation of the FGPE Gamified Programming Learning Environment
AUTHORS: Jakub Swacha; Filip Miernik; Marzena Sylwia Ignasiak; Raffaele Montella; Ciro Giuseppe De Vita; Gennaro Mellone; Ricardo Queirós ; José Carlos Paiva ; José Paulo Leal ; Sokol Kosta;
PUBLISHED: 2022, SOURCE: Information Systems Development: Artificial Intelligence for Information Systems Development and Operations (ISD2022 Proceedings), Cluj-Napoca, Romania, 31 August - 2 September 2022.
INDEXED IN: DBLP CrossRef
IN MY: ORCID | DBLP
29
TITLE: ScraPE - An Automated Tool for Programming Exercises Scraping
AUTHORS: Ricardo Queirós ;
PUBLISHED: 2022, SOURCE: 11th Symposium on Languages, Applications and Technologies, SLATE 2022 in 11th Symposium on Languages, Applications and Technologies, SLATE 2022, July 14-15, 2022, Universidade da Beira Interior, Covilhã, Portugal., VOLUME: 104
INDEXED IN: Scopus DBLP
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30
TITLE: The Dangers of Gamification
AUTHORS: Ricardo Queirós ; Mário Pinto;
PUBLISHED: 2022, SOURCE: Advanced Research in Technologies, Information, Innovation and Sustainability - Second International Conference, ARTIIS 2022, Santiago de Compostela, Spain, September 12-15, 2022, Revised Selected Papers, Part I, VOLUME: 1675
INDEXED IN: DBLP
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