31
TITLE: Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative
AUTHORS: Colaço, A; Oliveira, AP; Zagalo, N;
PUBLISHED: 2022, SOURCE: 3rd International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2022 in Communications in Computer and Information Science, VOLUME: 1720 CCIS
INDEXED IN: Scopus CrossRef
IN MY: ORCID
32
TITLE: Digital/Online Networks in Everyday Life During Pandemics
AUTHORS: Pilar Lacasa; Nelson Zagalo; Martin Emmer;
PUBLISHED: 2022, SOURCE: Frontiers Research Topics
INDEXED IN: CrossRef
IN MY: ORCID
33
TITLE: Creative Process for Designing a Hybrid Game for Nutrition Education
AUTHORS: Reisinho, P; Silva, C; Zagalo, N; Vairinhos, M; Oliveira, AP;
PUBLISHED: 2021, SOURCE: 2nd International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2020 in Communications in Computer and Information Science, VOLUME: 1384 CCIS
INDEXED IN: Scopus CrossRef
IN MY: ORCID
34
TITLE: Usability Evaluations Focused on Children with Down Syndrome: A Systematic Literature Review
AUTHORS: Sancho Nascimento, L; Martins, LB ; Zagalo, N; Almeida, AMP;
PUBLISHED: 2021, SOURCE: 21st Congress of the International Ergonomics Association, IEA 2021 in Lecture Notes in Networks and Systems, VOLUME: 220
INDEXED IN: Scopus CrossRef
IN MY: ORCID
35
TITLE: Game Design as an Autonomous Research Subject
AUTHORS: Neves, PP; Zagalo, N;
PUBLISHED: 2021, SOURCE: INFORMATION, VOLUME: 12, ISSUE: 9
INDEXED IN: Scopus WOS CrossRef: 4
IN MY: ORCID
36
TITLE: Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids
AUTHORS: Reisinho, P; Silva, C; Vairinhos, M; Oliveira, AP; Zagalo, N;
PUBLISHED: 2021, SOURCE: 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021 in SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health
INDEXED IN: Scopus CrossRef: 5
IN MY: ORCID
37
TITLE: Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame
AUTHORS: Sousa, Micael; Oliveira, Ana Patricia; Cardoso, Pedro; Zagalo, Nelson; Vairinhos, Mario;
PUBLISHED: 2021, SOURCE: 16th Joint International Conference on Serious Games (JCSG) in SERIOUS GAMES, JCSG 2021, VOLUME: 12945
INDEXED IN: Scopus WOS CrossRef: 4
IN MY: ORCID
38
TITLE: The Systems and Methods of Game Design
AUTHORS: Neves, PP; Zagalo, N;
PUBLISHED: 2021, SOURCE: INFORMATION, VOLUME: 12, ISSUE: 12
INDEXED IN: WOS CrossRef
IN MY: ORCID
39
TITLE: Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games
AUTHORS: Zagalo, N; Oliveira, AP; Cardoso, P;
PUBLISHED: 2021, SOURCE: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13138 LNCS
INDEXED IN: Scopus CrossRef
IN MY: ORCID
40
TITLE: Peripheral Interaction: Shifting Between Periphery and Center of Attention When Interacting with Technology
AUTHORS: Fernandes, S; Daniel Brandão ; Zagalo, N;
PUBLISHED: 2021, SOURCE: Springer Series in Design and Innovation, VOLUME: 14
INDEXED IN: Scopus CrossRef
IN MY: ORCID
Page 4 of 10. Total results: 98.