11
TITLE: Impact of a Virtual Reality-Based Simulation on Empathy and Attitudes Toward Schizophrenia  Full Text
AUTHORS: Marques, Antonio J.; Gomes Veloso, Paulo; Araujo, Margarida; de Almeida, Raquel Simoes; Correia, Antonio; Pereira, Javier; Queiros, Cristina; Pimenta, Rui; Pereira, Anabela S.; Silva, Carlos F.;
PUBLISHED: 2022, SOURCE: FRONTIERS IN PSYCHOLOGY, VOLUME: 13
INDEXED IN: WOS CrossRef: 12
IN MY: ORCID
12
TITLE: Software requirements definition processes in gamification development for immersive environments
AUTHORS: Gomes, PV; Donga, J; Sá, Vítor J. ;
PUBLISHED: 2022, SOURCE: Research Anthology on Game Design, Development, Usage, and Social Impact
INDEXED IN: Scopus CrossRef: 1
IN MY: ORCID
13
TITLE: The Influence of Brain Activity on the Interactive Process through Biofeedback Mechanisms in Virtual Reality Environments †
AUTHORS: Costa, R; Gomes, PV; Correia, A; Marques, A; Pereira, J;
PUBLISHED: 2021, SOURCE: Engineering Proceedings, VOLUME: 7, ISSUE: 1
INDEXED IN: Scopus CrossRef
IN MY: ORCID
14
TITLE: The Effect of Music on Brain Activity an Emotional State †
AUTHORS: Cunha, J; Gomes, PV; Marques, A; Pereira, J;
PUBLISHED: 2021, SOURCE: Engineering Proceedings, VOLUME: 7, ISSUE: 1
INDEXED IN: Scopus CrossRef
IN MY: ORCID
15
TITLE: Software Requirements Definition Processes in Gamification Development for Immersive Environments
AUTHORS: Paulo Veloso Gomes; João Donga; Sá, Vítor J. ;
PUBLISHED: 2021, SOURCE: Advances in Medical Technologies and Clinical Practice - Handbook of Research on Solving Modern Healthcare Challenges With Gamification
INDEXED IN: CrossRef: 1
IN MY: ORCID
16
TITLE: Mixed Reality in an Operating Room Using Hololens 2—The Use of the Remote Assistance from Manufacturers Techinicians during the Surgeries
AUTHORS: Rita Veloso; Renato Magalhães; António Marques; Paulo Gomes; Javier Pereira;
PUBLISHED: 2021, SOURCE: The 4th XoveTIC Conference
INDEXED IN: CrossRef
IN MY: ORCID
17
TITLE: Creating Emotions Through Digital Media Art. Building Empathy in Immersive Environments
AUTHORS: Paulo Veloso Gomes; Sá, Vítor J. ; António Marques; João Donga; António Correia; Javier Pereira Loureiro;
PUBLISHED: 2020, SOURCE: Advances in Media, Entertainment, and the Arts - Multidisciplinary Perspectives on New Media Art
INDEXED IN: CrossRef
IN MY: ORCID
18
TITLE: Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments
AUTHORS: Paulo Veloso Gomes; João Donga; António Marques; João Azevedo; Javier Pereira;
PUBLISHED: 2020, SOURCE: 3rd XoveTIC Conference
INDEXED IN: CrossRef: 1
IN MY: ORCID
19
TITLE: Application of Adaptive Virtual Environments Through Biofeedback for the Treatment of Phobias
AUTHORS: João Donga; Paulo Veloso Gomes; António Marques; Javier Pereira; João Azevedo;
PUBLISHED: 2020, SOURCE: 3rd XoveTIC Conference
INDEXED IN: CrossRef
IN MY: ORCID
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