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TITLE: Managing the plot structure of character-based interactive narratives in games  Full Text
AUTHORS: de Lima, Edirlei Soares; Feijo, Bruno; Furtado, Antonio L.;
PUBLISHED: 2023, SOURCE: ENTERTAINMENT COMPUTING, VOLUME: 47
INDEXED IN: Scopus WOS
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TITLE: Procedural generation of branching quests for games  Full Text
AUTHORS: de Lima, Edirlei Soares; Feijo, Bruno; Furtado, Antonio L.;
PUBLISHED: 2022, SOURCE: ENTERTAINMENT COMPUTING, VOLUME: 43
INDEXED IN: WOS
3
TITLE: A Character-based Model for Interactive Storytelling in Games
AUTHORS: de Lima, Edirlei Soares; Feijo, Bruno; Furtado, Antonio L.;
PUBLISHED: 2022, SOURCE: 21st Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) in 2022 21ST BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES), VOLUME: 2022-October
INDEXED IN: Scopus WOS
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TITLE: Adaptive storytelling based on personality and preference modeling  Full Text
AUTHORS: Edirlei Soares de Lima; Bruno Feijo; Antonio L Furtado;
PUBLISHED: 2020, SOURCE: ENTERTAINMENT COMPUTING, VOLUME: 34
INDEXED IN: Scopus WOS
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TITLE: Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning
AUTHORS: Edirlei Soares de Lima; Bruno Feijo; Antonio L Furtado;
PUBLISHED: 2019, SOURCE: 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) in 2019 18TH BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES 2019), VOLUME: 2019-October
INDEXED IN: Scopus WOS
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TITLE: Personality and Preference Modeling for Adaptive Storytelling
AUTHORS: Edirlei Soares de Lima; Bruno Feijo; Antonio L Furtado; Vinicius M Gottin;
PUBLISHED: 2018, SOURCE: Joint Conference on 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) / 31st Conference on Graphics, Patterns and Images (SIBGRAPI) / 20th Symposium on Virtual and Augmented Reality (SVR) in 2018 17TH BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES 2018), VOLUME: 2018-November
INDEXED IN: Scopus WOS