31
TITLE: Quizzes as an active learning strategy A Study with students of Pharmaceutical Sciences
AUTHORS: Cavadas, C; Godinho, W; Machado, CT; Carvalho, AA;
PUBLISHED: 2017, SOURCE: 12th Iberian Conference on Information Systems and Technologies (CISTI) in 2017 12TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)
INDEXED IN: Scopus WOS CrossRef: 3
IN MY: ORCID
32
TITLE: Empowering teachers to apply gamification
AUTHORS: Ines Araujo; Ana Amelia Carvalho;
PUBLISHED: 2017, SOURCE: International Symposium on Computers in Education (SIIE) in 2017 INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION (SIIE)
INDEXED IN: WOS
33
TITLE: Exploring podcasting in heredity and evolution teaching. Podcasting in Heredity and Evolution Teaching  Full Text
AUTHORS: Cristina Almeida-Aguiar; Ana Amélia Carvalho;
PUBLISHED: 2016, SOURCE: Biochemistry and Molecular Biology Education, VOLUME: 44, ISSUE: 5
INDEXED IN: CrossRef: 1
IN MY: ORCID
34
TITLE: A mobile game for engaging students on the study of the novel 'Os Maias' [Um jogo mobile para envolver os alunos no estudo de "Os Maias"]
AUTHORS: Carvalho, AA; Araújo, I; Moura, A;
PUBLISHED: 2015, SOURCE: 10th Iberian Conference on Information Systems and Technologies, CISTI 2015 in 2015 10th Iberian Conference on Information Systems and Technologies, CISTI 2015
INDEXED IN: Scopus
IN MY: ORCID
35
TITLE: A mobile game for engaging students on the study of the novel "Os Maias"
AUTHORS: Ana A Amelia Carvalho; Ines Araujo; Adelina Moura;
PUBLISHED: 2015, SOURCE: 10th Iberian Conference on Information Systems and Technologies (CISTI) in PROCEEDINGS OF THE 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI 2015)
INDEXED IN: WOS
IN MY: ORCID
36
TITLE: A mobile game for engaging students on the study of the novel “Os Maias”
AUTHORS: Ana Amelia Carvalho; Ines Araujo; Adelina Moura;
PUBLISHED: 2015, SOURCE: 2015 10th Iberian Conference on Information Systems and Technologies (CISTI)
INDEXED IN: CrossRef
IN MY: ORCID
37
TITLE: From game preferences to the creation of Mobile Game Konnecting: A study in higher education [Das Preferências de Jogo à Criação do Mobile Game Konnecting: Um estudo no ensino superior]  Full Text
AUTHORS: Carvalho, AA; Araújo, I; Fonseca, A;
PUBLISHED: 2015, SOURCE: RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao, VOLUME: 2015, ISSUE: 16
INDEXED IN: Scopus CrossRef
IN MY: ORCID
38
TITLE: 1910: A mobile game to relive the implementation of the Republic in Portugal
AUTHORS: Cruz, S; Carvalho, AA; Araújo, I;
PUBLISHED: 2015, SOURCE: 17th International Symposium on Computers in Education, SIIE 2015 in 2015 International Symposium on Computers in Education, SIIE 2015
INDEXED IN: Scopus CrossRef
IN MY: ORCID
39
TITLE: Tempoly: A game designed to learn polynomial operations
AUTHORS: Barros, C; Carvalho, AAA;
PUBLISHED: 2015, SOURCE: 17th International Symposium on Computers in Education, SIIE 2015 in 2015 International Symposium on Computers in Education, SIIE 2015
INDEXED IN: Scopus CrossRef
IN MY: ORCID
40
TITLE: 1910: A mobile game to relive the Implementation of the Republic in Portugal
AUTHORS: Sonia Cruz; Ana Amelia Carvalho; Ines Araujo;
PUBLISHED: 2015, SOURCE: International Symposium on Computers in Education in 2015 International Symposium on Computers in Education (SIIE)
INDEXED IN: WOS
IN MY: ORCID
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