Toggle navigation
Publications
Researchers
Institutions
0
Sign In
Federated Authentication
(Click on the image)
Local Sign In
Password Recovery
Register
Sign In
Publications
Search
Statistics
Game-Based Learning, Gamification in Education and Serious Games
AuthID
P-00W-8PS
2
Author(s)
de Carvalho, CV
·
Coelho, A
Document Type
Editorial Material
Year published
2022
Published
in
COMPUTERS,
ISSN: 2073-431X
Volume: 11, Issue: 3, Pages: 36 (4)
Indexing
Wos
®
Scopus
®
Dblp
®
/en/publications/view/926425
Crossref
®
21
Google Scholar
®
Metadata
Sources
Publication Identifiers
DOI
:
10.3390/computers11030036
DBLP
: journals/computers/CarvalhoC22
SCOPUS
: 2-s2.0-85126686395
Wos
: WOS:000775648500001
Source Identifiers
ISSN
: 2073-431X
Export Publication Metadata
Export
×
Publication Export Settings
BibTex
EndNote
APA
Export Preview
Marked List
Add to Marked List
Info
At this moment we don't have any links to full text documens.
×
Select Source
This publication has:
2 records from
ISI
2 records from
SCOPUS
2 records from
DBLP
2 records from
Unpaywall
2 records from
Openlibrary
2 records from
Handle
Please select which records must be used by Authenticus!
×
Preview Publications
© 2024 CRACS & Inesc TEC - All Rights Reserved
Privacy Policy
|
Terms of Service