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Nuno Miguel Feixa Rodrigues
AuthID:
R-000-DSH
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Proceedings Paper (63)
Article (14)
Review (3)
Book Chapter (3)
Proceedings (2)
Editorial Material (1)
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Publicações Confirmadas: 86
11
TÃTULO:
Designing a Music-Based Game for Training Pattern Recognition Control of a Myoelectric Prosthesis
AUTORES:
Bessa, D;
Rodrigues, NF
; Oliveira, E; Kolbenschlag, J; Prahm, C;
PUBLICAÇÃO:
2022
,
FONTE:
Biosystems and Biorobotics,
VOLUME:
28
INDEXADO EM:
Scopus
CrossRef
NO MEU:
ORCID
12
TÃTULO:
Sea of Cells: Learn Biology Through Virtual Reality
AUTORES:
Monteiro, R;
Rodrigues, NF
; Martinho, J; Oliveira, E;
PUBLICAÇÃO:
2022
,
FONTE:
6th EAI International Conference on Design, Learning, and Innovation, DLI 2021
in
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST,
VOLUME:
435 LNICST
INDEXADO EM:
Scopus
CrossRef
NO MEU:
ORCID
13
TÃTULO:
Virtual Reality Video Game for Depression Awareness
AUTORES:
Morim, Francisco;
Oliveira, Eva
;
Braga, Catia
;
Rodrigues, Nuno
;
PUBLICAÇÃO:
2022
,
FONTE:
IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH)
in
2022 IEEE 10TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH(SEGAH' 22)
INDEXADO EM:
Scopus
WOS
CrossRef
NO MEU:
ORCID
14
TÃTULO:
Hand Rehabilitation with Virtual Reality: Preliminary learning results
AUTORES:
Pereira, MF; Oliveira, E;
Rodrigues, NF
; Bressler, M; Kolbenschlag, J; Prahm, C;
PUBLICAÇÃO:
2021
,
FONTE:
9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021
in
SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health
INDEXADO EM:
Scopus
CrossRef
NO MEU:
ORCID
15
TÃTULO:
A Virtual Reality Serious Game for Hand Rehabilitation Therapy
AUTORES:
Pereira, MF; Prahm, C; Kolbenschlag, J; Oliveira, E;
Rodrigues, NF
;
PUBLICAÇÃO:
2020
,
FONTE:
8th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2020
in
2020 IEEE 8th International Conference on Serious Games and Applications for Health, SeGAH 2020
INDEXADO EM:
Scopus
CrossRef
NO MEU:
ORCID
16
TÃTULO:
Application of AR and VR in hand rehabilitation: A systematic review
Full Text
AUTORES:
Pereira, MF; Prahm, C; Kolbenschlag, J; Oliveira, E;
Rodrigues, NF
;
PUBLICAÇÃO:
2020
,
FONTE:
Journal of Biomedical Informatics,
VOLUME:
111
INDEXADO EM:
Scopus
CrossRef
:
8
NO MEU:
ORCID
17
TÃTULO:
Designing a Serious Game for Myoelectric Prosthesis Control
AUTORES:
Bessa, D;
Rodrigues, NF
; Oliveira, E; Kolbenschag, J; Prahm, C;
PUBLICAÇÃO:
2020
,
FONTE:
8th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2020
in
2020 IEEE 8th International Conference on Serious Games and Applications for Health, SeGAH 2020
INDEXADO EM:
Scopus
CrossRef
:
3
NO MEU:
ORCID
18
TÃTULO:
Designing Effective User Interface Experiences for a Self-Service Kiosk to Reduce Emergency Department Crowding
AUTORES:
Pacheco, P; Santos, F; Coimbra, J; Oliveira, E;
Rodrigues, NF
;
PUBLICAÇÃO:
2020
,
FONTE:
8th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2020
in
2020 IEEE 8th International Conference on Serious Games and Applications for Health, SeGAH 2020
INDEXADO EM:
Scopus
CrossRef
NO MEU:
ORCID
19
TÃTULO:
Designing Effective User Interface Experiences for a Self-Service Kiosk to Reduce Emergency Department Crowding
AUTORES:
Pacheco, P; Santos, F;
Coimbra, J
; Oliveira, E;
Rodrigues, NF
;
PUBLICAÇÃO:
2020
,
FONTE:
IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH)
in
2020 IEEE 8TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH (SEGAH 20)
INDEXADO EM:
WOS
NO MEU:
ORCID
20
TÃTULO:
Guest Editorial: Special Issue on Serious Games for Health
AUTORES:
Duque, D
;
Vilaca, JL
; Zielke, MA;
Dias, N
;
Rodrigues, NF
;
Thawonmas, R
;
PUBLICAÇÃO:
2020
,
FONTE:
IEEE TRANSACTIONS ON GAMES,
VOLUME:
12,
NÚMERO:
4
INDEXADO EM:
Scopus
WOS
CrossRef
NO MEU:
ORCID
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