11
TÍTULO: Poster: Students' Usability Evaluation of the FGPE Gamified Programming Learning Environment
AUTORES: Jakub Swacha; Filip Miernik; Marzena Sylwia Ignasiak; Raffaele Montella; Ciro Giuseppe De Vita; Gennaro Mellone; Ricardo Queirós ; José Carlos Paiva ; José Paulo Leal ; Sokol Kosta;
PUBLICAÇÃO: 2022, FONTE: Information Systems Development: Artificial Intelligence for Information Systems Development and Operations (ISD2022 Proceedings), Cluj-Napoca, Romania, 31 August - 2 September 2022.
INDEXADO EM: DBLP CrossRef
NO MEU: ORCID | DBLP
12
TÍTULO: An Open-Source Gamified Programming Learning Environment (Short Paper)
AUTORES: José Carlos Paiva ; Ricardo Queirós ; José Paulo Leal ; Jakub Swacha; Filip Miernik;
PUBLICAÇÃO: 2021, FONTE: 2nd International Computer Programming Education Conference, ICPEC 2021 in Second International Computer Programming Education Conference, ICPEC 2021, May 27-28, 2021, University of Minho, Braga, Portugal., VOLUME: 91
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
13
TÍTULO: FGPE Gamification Service: A GraphQL Service to Gamify Online Education
AUTORES: José Carlos Paiva ; Alicja Haraszczuk; Ricardo Queirós ; José Paulo Leal ; Jakub Swacha; Sokol Kosta;
PUBLICAÇÃO: 2021, FONTE: World Conference on Information Systems and Technologies, WorldCIST 2021 in Trends and Applications in Information Systems and Technologies - Volume 4, WorldCIST 2021, Terceira Island, Azores, Portugal, 30 March - 2 April, 2021., VOLUME: 1368
INDEXADO EM: Scopus DBLP CrossRef: 4
NO MEU: DBLP
14
TÍTULO: Mooshak's Diet Update: Introducing YAPExIL Format to Mooshak (Short Paper)
AUTORES: José Carlos Paiva ; Ricardo Queirós ; José Paulo Leal ;
PUBLICAÇÃO: 2021, FONTE: 10th Symposium on Languages, Applications and Technologies, SLATE 2021 in 10th Symposium on Languages, Applications and Technologies, SLATE 2021, July 1-2, 2021, Vila do Conde/Póvoa de Varzim, Portugal., VOLUME: 94
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
15
TÍTULO: Programming Exercises Interoperability: The Case of a Non-Picky Consumer
AUTORES: Ricardo Queirós ; José Carlos Paiva ; José Paulo Leal ;
PUBLICAÇÃO: 2021, FONTE: 10th Symposium on Languages, Applications and Technologies, SLATE 2021 in 10th Symposium on Languages, Applications and Technologies, SLATE 2021, July 1-2, 2021, Vila do Conde/Póvoa de Varzim, Portugal., VOLUME: 94
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
16
TÍTULO: A Roadmap to Gamify Programming Education
AUTORES: Jakub Swacha; Ricardo Queirós ; José Carlos Paiva ; José Paulo Leal ; Sokol Kosta; Raffaele Montella;
PUBLICAÇÃO: 2020, FONTE: 1st International Computer Programming Education Conference, ICPEC 2020 in First International Computer Programming Education Conference, ICPEC 2020, June 25-26, 2020, ESMAD, Vila do Conde, Portugal (Virtual Conference)., VOLUME: 81
INDEXADO EM: Scopus DBLP
NO MEU: DBLP
17
TÍTULO: Authoring Game-Based Programming Challenges to Improve Students' Motivation
AUTORES: Paiva, Jose Carlos ; Leal, Jose Paulo ; Queiros, Ricardo ;
PUBLICAÇÃO: 2020, FONTE: 21st International Conference on Interactive Collaborative Learning (ICL) / 47th IGIP International Conference on Engineering Pedagogy - Teaching and Learning in a Digital World in CHALLENGES OF THE DIGITAL TRANSFORMATION IN EDUCATION, ICL2018, VOL 1, VOLUME: 916
INDEXADO EM: Scopus WOS DBLP CrossRef: 2
NO MEU: ORCID | DBLP
18
TÍTULO: FGPE AuthorKit - A Tool for Authoring Gamified Programming Educational Content
AUTORES: José Carlos Paiva ; Ricardo Queirós ; José Paulo Leal ; Jakub Swacha;
PUBLICAÇÃO: 2020, FONTE: 25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020 in Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020, Trondheim, Norway, June 15-19, 2020.
INDEXADO EM: Scopus DBLP CrossRef: 2
NO MEU: DBLP
19
TÍTULO: Fostering Programming Practice through Games  Full Text
AUTORES: Paiva, JC ; Leal, JP ; Queiros, R ;
PUBLICAÇÃO: 2020, FONTE: INFORMATION, VOLUME: 11, NÚMERO: 11
INDEXADO EM: Scopus WOS DBLP CrossRef: 10
NO MEU: ORCID | DBLP
20
TÍTULO: Game-Based Coding Challenges to Foster Programming Practice
AUTORES: José Carlos Paiva ; José Paulo Leal ; Ricardo Queirós ;
PUBLICAÇÃO: 2020, FONTE: 1st International Computer Programming Education Conference, ICPEC 2020 in First International Computer Programming Education Conference, ICPEC 2020, June 25-26, 2020, ESMAD, Vila do Conde, Portugal (Virtual Conference)., VOLUME: 81
INDEXADO EM: Scopus DBLP
NO MEU: DBLP
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