121
TÍTULO: Revive!. reactions to migration between different embodiments when playing with robotic pets
AUTORES: Elena Márquez Segura; Henriette Cramer; Paulo Fontaínha Gomes; Stina Nylander; Ana Paiva;
PUBLICAÇÃO: 2012, FONTE: Proceedings of the 11th International Conference on Interaction Design and Children - IDC '12
INDEXADO EM: CrossRef
NO MEU: ORCID
122
TÍTULO: The Illusion of Robotic Life Principles and Practices of Animation for Robots
AUTORES: Tiago Ribeiro; Ana Paiva;
PUBLICAÇÃO: 2012, FONTE: 7th ACM/IEEE International Conference on Human-Robot Interaction (HRI) in HRI'12: PROCEEDINGS OF THE SEVENTH ANNUAL ACM/IEEE INTERNATIONAL CONFERENCE ON HUMAN-ROBOT INTERACTION
INDEXADO EM: WOS
123
TÍTULO: Neutron activation analysis of wheat samples  Full Text
AUTORES: Galinha, C; Anawar, HM; Freitas, MC; Pacheco, AMG ; Almeida Silva, M; Coutinho, J; Macas, B; Almeida, AS;
PUBLICAÇÃO: 2011, FONTE: 6th Workshop on Radiochemical Analysis for Use and Decommissioning of Nuclear Facilities, the Declaration of Waste and Radiation Protection (RCA)/23rd Seminar on Activation Analysis and Gamma Spectroscopy (SAAGAS) in APPLIED RADIATION AND ISOTOPES, VOLUME: 69, NÚMERO: 11
INDEXADO EM: Scopus WOS CrossRef
124
TÍTULO: Long-term socially perceptive and interactive robot companions. challenges and future perspectives
AUTORES: Ruth S Aylett; Ginevra Castellano; Bogdan Raducanu; Ana Paiva; Mark Hanheide;
PUBLICAÇÃO: 2011, FONTE: Proceedings of the 13th international conference on multimodal interfaces - ICMI '11
INDEXADO EM: CrossRef
NO MEU: ORCID
125
TÍTULO: "I'm happy if you are happy.". a model for emotional contagion in game characters
AUTORES: Joana Dimas; Gonçalo Pereira; Pedro A Santos; Rui Prada; Ana Paiva;
PUBLICAÇÃO: 2011, FONTE: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology - ACE '11
INDEXADO EM: CrossRef
NO MEU: ORCID
126
TÍTULO: ViPleo and PhyPleo. artificial pet with two embodiments
AUTORES: Paulo Fontaínha Gomes; Elena Márquez Segura; Henriette Cramer; Tiago Paiva; Ana Paiva; Lars Erik Holmquist;
PUBLICAÇÃO: 2011, FONTE: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology - ACE '11
INDEXADO EM: CrossRef
NO MEU: ORCID
127
TÍTULO: Persu. an architecture to apply persuasion in interactive storytelling
AUTORES: Rui Figueiredo; Ana Paiva;
PUBLICAÇÃO: 2011, FONTE: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology - ACE '11
INDEXADO EM: CrossRef
NO MEU: ORCID
128
TÍTULO: Emotion in Games
AUTORES: Georgios N Yannakakis; Kostas Karpouzis; Ana Paiva; Eva Hudlicka;
PUBLICAÇÃO: 2011, FONTE: 4th Bi-Annual International Conference of the Humaine Association on Affective Computing and Intelligent Interaction (ACII 2011) in AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION, PT II, VOLUME: 6975
INDEXADO EM: WOS
129
TÍTULO: FOSTERING EMPATHIC BEHAVIOUR IN CHILDREN AND YOUNG PEOPLE: INTERACTION WITH INTELLIGENT CHARACTERS EMBODYING CULTURALLY SPECIFIC BEHAVIOUR IN VIRTUAL WORLD SIMULATIONS
AUTORES: Lynne Hall; Susan Jones; Ruth Aylett; Elisabeth Andre; Ana Paiva; Gert Jan Hofstede; Arvid Kappas; Yukiko Nakano; Toyoaki Nishida;
PUBLICAÇÃO: 2011, FONTE: 5th International Technology, Education and Development Conference (INTED) in INTED2011: 5TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE
INDEXADO EM: WOS
130
TÍTULO: "I'm happy if you are happy." A model for emotional contagion in game characters
AUTORES: Joana Dimas; Goncalo Pereira; Pedro A Santos; Rui Prada; Ana Paiva;
PUBLICAÇÃO: 2011, FONTE: 8th International Conference on Advances in Computer Entertainment Technology (ACE) in PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY (ACE 2011)
INDEXADO EM: WOS
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