Vitor Hugo Mendes da Costa Carvalho
AuthID: R-000-HK8
111
TÃTULO: A serious game concept to enhance students' learning of statistics
AUTORES: Celina P Leão; Filomena O Soares ; Vítor H Carvalho; Sérgio F Lopes; Ivo Gonçalves;
PUBLICAÇÃO: 2017, FONTE: 2017 4th Experiment@International Conference (exp.at'17), Faro, Portugal, June 6-8, 2017
AUTORES: Celina P Leão; Filomena O Soares ; Vítor H Carvalho; Sérgio F Lopes; Ivo Gonçalves;
PUBLICAÇÃO: 2017, FONTE: 2017 4th Experiment@International Conference (exp.at'17), Faro, Portugal, June 6-8, 2017
INDEXADO EM:
DBLP

112
TÃTULO: E-ducAtion: Multidisciplinary platform to support the teaching/learning process in Portuguese 1<sup>st</sup> cycle schools
AUTORES: Luis Dias; Filomena Soares ; Vitor Carvalho; Jose Machado;
PUBLICAÇÃO: 2017, FONTE: IEEE Global Engineering Education Conference, EDUCON
AUTORES: Luis Dias; Filomena Soares ; Vitor Carvalho; Jose Machado;
PUBLICAÇÃO: 2017, FONTE: IEEE Global Engineering Education Conference, EDUCON
113
TÃTULO: Design, implementation and preliminary tests of E-ducation platform
AUTORES: Dias, L; Soares, F ; Carvalho, V; Machado, J; Leao, CP;
PUBLICAÇÃO: 2017, FONTE: 2017 INTERNATIONAL CONFERENCE ON ENGINEERING, TECHNOLOGY AND INNOVATION (ICE/ITMC), VOLUME: 2018-January
AUTORES: Dias, L; Soares, F ; Carvalho, V; Machado, J; Leao, CP;
PUBLICAÇÃO: 2017, FONTE: 2017 INTERNATIONAL CONFERENCE ON ENGINEERING, TECHNOLOGY AND INNOVATION (ICE/ITMC), VOLUME: 2018-January
114
TÃTULO: E-ducAtion: Multidisciplinary Platform to Support the Teaching/Learning Process in Portuguese 1st cycle Schools
AUTORES: Dias, L; Soares, F; Carvalho, V; Machado, J;
PUBLICAÇÃO: 2017, FONTE: PROCEEDINGS OF 2017 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON2017)
AUTORES: Dias, L; Soares, F; Carvalho, V; Machado, J;
PUBLICAÇÃO: 2017, FONTE: PROCEEDINGS OF 2017 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON2017)
INDEXADO EM:
WOS
DBLP


NO MEU:
ORCID

115
TÃTULO: Technology and special educational needs: Let's play "Doing Good Deeds!"
AUTORES: Filomena O Soares; Vítor H Carvalho; Joaquim P Silva; Ana Paula Pereira Vieira; Fatima F Moreira; Demétrio Matos;
PUBLICAÇÃO: 2017, FONTE: 2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017
AUTORES: Filomena O Soares; Vítor H Carvalho; Joaquim P Silva; Ana Paula Pereira Vieira; Fatima F Moreira; Demétrio Matos;
PUBLICAÇÃO: 2017, FONTE: 2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017
INDEXADO EM:
DBLP

116
TÃTULO: Educational games for children with special needs: Preliminary design
AUTORES: João Salgado; Filomena O Soares; Celina P Leão; Demétrio Matos; Vítor H Carvalho;
PUBLICAÇÃO: 2017, FONTE: 2017 4th Experiment@International Conference (exp.at'17), Faro, Portugal, June 6-8, 2017
AUTORES: João Salgado; Filomena O Soares; Celina P Leão; Demétrio Matos; Vítor H Carvalho;
PUBLICAÇÃO: 2017, FONTE: 2017 4th Experiment@International Conference (exp.at'17), Faro, Portugal, June 6-8, 2017
INDEXADO EM:
DBLP

117
TÃTULO: Physioland - A Serious Game for Rehabilitation of Patients with Neurological Diseases
AUTORES: Tiago Martins; Vítor H Carvalho; Filomena O Soares;
PUBLICAÇÃO: 2017, FONTE: Online Engineering & Internet of Things - Proceedings of the 14th International Conference on Remote Engineering and Virtual Instrumentation REV 2017, held 15-17 March 2017, Columbia University, New York, USA, VOLUME: 22
AUTORES: Tiago Martins; Vítor H Carvalho; Filomena O Soares;
PUBLICAÇÃO: 2017, FONTE: Online Engineering & Internet of Things - Proceedings of the 14th International Conference on Remote Engineering and Virtual Instrumentation REV 2017, held 15-17 March 2017, Columbia University, New York, USA, VOLUME: 22
INDEXADO EM:
DBLP

118
TÃTULO: Integrated Solution of a Back Office System for Serious Games Targeted at Physiotherapy Full Text
AUTORES: Tiago Martins; Vitor Carvalho; Filomena Soares ;
PUBLICAÇÃO: 2016, FONTE: INTERNATIONAL JOURNAL OF COMPUTER GAMES TECHNOLOGY, VOLUME: 2016
AUTORES: Tiago Martins; Vitor Carvalho; Filomena Soares ;
PUBLICAÇÃO: 2016, FONTE: INTERNATIONAL JOURNAL OF COMPUTER GAMES TECHNOLOGY, VOLUME: 2016
119
TÃTULO: Sign language learning using the hangman videogame
AUTORES: Soares, F ; Esteves, JS; Carvalho, V; Moreira, C; Lourenco, P;
PUBLICAÇÃO: 2016, FONTE: 7th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, ICUMT 2015 in International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, VOLUME: 2016-January
AUTORES: Soares, F ; Esteves, JS; Carvalho, V; Moreira, C; Lourenco, P;
PUBLICAÇÃO: 2016, FONTE: 7th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, ICUMT 2015 in International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, VOLUME: 2016-January
120
TÃTULO: Augmented reality for cognitive and social skills improvement in children with ASD
AUTORES: Cunha, P; Brandão, J; Vasconcelos, J; Soares, F ; Carvalho, V;
PUBLICAÇÃO: 2016, FONTE: 13th International Conference on Remote Engineering and Virtual Instrumentation, REV 2016 in Proceedings of 2016 13th International Conference on Remote Engineering and Virtual Instrumentation, REV 2016
AUTORES: Cunha, P; Brandão, J; Vasconcelos, J; Soares, F ; Carvalho, V;
PUBLICAÇÃO: 2016, FONTE: 13th International Conference on Remote Engineering and Virtual Instrumentation, REV 2016 in Proceedings of 2016 13th International Conference on Remote Engineering and Virtual Instrumentation, REV 2016