12
TÍTULO: Monitoring Wearable Devices for Elderly People with Dementia: A Review
AUTORES: Inês Rocha; Marcelo Arantes; António Moreira; João Vilaça; Pedro Morais; Demétrio Matos; Vítor Carvalho;
PUBLICAÇÃO: 2024, FONTE: Designs, VOLUME: 8, NÚMERO: 4
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
13
TÍTULO: Development of a Serious Game to Support Alzheimer’s Patients: First Insights
AUTORES: Alexandre Correia; Tiago Martins; Vítor Carvalho;
PUBLICAÇÃO: 2024, FONTE: 3rd International Conference on Innovation in Engineering, ICIE 2024 in Lecture Notes in Mechanical Engineering
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
14
TÍTULO: Development of a Tool for Assessing the Quality of Health Services in Municipalities: First Insights
AUTORES: Joel Gomes Monteiro; Tiago Martins; Vítor Carvalho;
PUBLICAÇÃO: 2024, FONTE: 3rd International Conference on Innovation in Engineering, ICIE 2024 in Lecture Notes in Mechanical Engineering
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
15
TÍTULO: Elderly People Motivations to Keep Playing Exergames: A Systematic Review
AUTORES: Ricardo Nuno Teixeira; Eva Oliveira; Tiago Martins; Vítor Carvalho;
PUBLICAÇÃO: 2024, FONTE: 3rd International Conference on Innovation in Engineering, ICIE 2024 in Lecture Notes in Mechanical Engineering
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
16
TÍTULO: An Automated Tool for Creating Clothing Catalog Databases: MyEyes–Fashion
AUTORES: Mariana Carvalho; Daniel Rocha; Vítor Carvalho;
PUBLICAÇÃO: 2024, FONTE: 8th EAI International Conference on Design, Learning and Innovation, DLI 2023 in Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, VOLUME: 589 LNICST
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
17
TÍTULO: A Virtual Reality Game-Based Approach for Shoulder Rehabilitation
AUTORES: Moreira, Moises; Vilhena, Estela; Carvalho, Vitor; Duque, Duarte;
PUBLICAÇÃO: 2024, FONTE: MULTIMODAL TECHNOLOGIES AND INTERACTION, VOLUME: 8, NÚMERO: 10
INDEXADO EM: Scopus WOS CrossRef
NO MEU: ORCID
18
TÍTULO: Blended Realities - Higher Education Student Reflections on Acquiring Skills for Game Creation in a Project-Based- and Blended Learning Environments
AUTORES: Adam Palmquist; Joana Alves; Rene Baranyi; Robin Munkvold; Vítor Carvalho; Eva Oliveira;
PUBLICAÇÃO: 2024, FONTE: Games: Research and Practice
INDEXADO EM: CrossRef
NO MEU: ORCID
19
TÍTULO: Numerical Modelling and Simulation of a Lab-on-a-Chip for Blood Cells’ Optical Analysis
AUTORES: Ahmed Fadlelmoula; Vítor Carvalho; Susana Catarino; Graça Minas;
PUBLICAÇÃO: 2024, FONTE: Proceedings of the 17th International Joint Conference on Biomedical Engineering Systems and Technologies
INDEXADO EM: CrossRef
NO MEU: ORCID
20
TÍTULO: Inclusive Platform: GUS for Social Inclusion and Competencies Development in Cerebral Palsy
AUTORES: Dias, G; Soares, F ; Carvalho, V; Pereira, A; Martins, T;
PUBLICAÇÃO: 2023, FONTE: 2nd International Conference Innovation in Engineering, ICIE 2022 in Lecture Notes in Mechanical Engineering
INDEXADO EM: Scopus CrossRef
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