11
TÍTULO: Virtual Reality in Architecture and Design
AUTORES: Elisângela Vilar; Francisco Rebelo; Paulo Noriega; Ernesto Filgueiras; Emília Duarte;
PUBLICAÇÃO: 2022, FONTE: Virtual and Augmented Reality for Architecture and Design
INDEXADO EM: CrossRef
NO MEU: ORCID
12
TÍTULO: Virtual and Augmented Reality for Architecture and Design
AUTORES: Elisângela Vilar; Ernesto Filgueiras; Francisco Rebelo;
PUBLICAÇÃO: 2022
INDEXADO EM: CrossRef: 2
NO MEU: ORCID
13
TÍTULO: No-Places and Immersion in Open World Games: A Rock Star Case Study
AUTORES: Elias, H; Almeida, F; Filgueiras, E; Rodrigues, EPF; Alexandre, SC;
PUBLICAÇÃO: 2021, FONTE: 4th International Conference on Digital Design and Communication (Digicom) in ADVANCES IN DESIGN AND DIGITAL COMMUNICATION, DIGICOM 2020, VOLUME: 12
INDEXADO EM: Scopus WOS CrossRef: 2
NO MEU: ORCID
14
TÍTULO: Behavioral Analysis of eSports Spectators: A Research Proposal
AUTORES: Rodrigues, Eulerson; Filgueiras, Ernesto; Valente, Joao;
PUBLICAÇÃO: 2021, FONTE: 10th International Conference on Design, User Experience, and Usability held as Part of the 23rd International Conference on Human-Computer Interaction (HCII) in DESIGN, USER EXPERIENCE, AND USABILITY: DESIGN FOR CONTEMPORARY TECHNOLOGICAL ENVIRONMENTS, DUXU 2021, PT III, VOLUME: 12781
INDEXADO EM: Scopus WOS CrossRef: 1
NO MEU: ORCID
15
TÍTULO: Ergonomics and Human Factors Research Challenges: The ErgoUX Lab Case Study
AUTORES: Francisco Rebelo; Paulo Noriega; Elisângela Vilar; Ernesto Filgueiras;
PUBLICAÇÃO: 2021, FONTE: Lecture Notes in Networks and Systems, VOLUME: 261
INDEXADO EM: Scopus CrossRef: 3
NO MEU: ORCID
16
TÍTULO: Physical and Virtual Wind Tunnels: Automobile Design Approach
AUTORES: Ernesto Filgueiras; Daniel Bacelar Pereira;
PUBLICAÇÃO: 2021, FONTE: Lecture Notes in Networks and Systems - Advances in Ergonomics in Design
INDEXADO EM: CrossRef
NO MEU: ORCID
17
TÍTULO: Teenagers Postural Effects Through Videogames Therapeutic Approach
AUTORES: Filgueiras, E; Desouzart, G; Silva, A;
PUBLICAÇÃO: 2020, FONTE: 10th International Conference on Applied Human Factors and Ergonomics (AHFE) / International Conference on Ergonomics in Design in ADVANCES IN ERGONOMICS IN DESIGN, VOLUME: 955
INDEXADO EM: Scopus WOS CrossRef: 2
NO MEU: ORCID
18
TÍTULO: UX Criteria Risk in Digital Product Investment: Literature Review
AUTORES: Rios, L; Filgueiras, E; Millano Fernandes, F;
PUBLICAÇÃO: 2020, FONTE: 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 12201 LNCS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
19
TÍTULO: Automatic Emotional Balancing in Game Design: Use of Emotional Response to Increase Player Immersion
AUTORES: Dworak, W; Filgueiras, E; Valente, J;
PUBLICAÇÃO: 2020, FONTE: 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 12201 LNCS
INDEXADO EM: Scopus CrossRef: 7
NO MEU: ORCID
20
TÍTULO: eSports: How Do Video Game Aspects Define Competitive Gaming Streams and Spectatorship
AUTORES: Rodrigues, E; Filgueiras, E;
PUBLICAÇÃO: 2020, FONTE: 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 12201 LNCS
INDEXADO EM: Scopus CrossRef: 4
NO MEU: ORCID
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