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TÍTULO: People-Place Interactions: From Pictures and Stories to Places and Sense of Place
AUTORES: Cesario, Vanessa; Acedo, Albert; Nunes, Nuno; Nisi, Valentina;
PUBLICAÇÃO: 2022, FONTE: 9th Congress of the International-Association-of-Societies-of-Design-Research (IASDR) in WITH DESIGN: REINVENTING DESIGN MODES, IASDR 2021
INDEXADO EM: WOS
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TÍTULO: Incorporating personality in user interface design: A review  Full Text
AUTORES: Tomas Alves; Joana Natalio; Joana Henriques Calado; Sandra Gama;
PUBLICAÇÃO: 2020, FONTE: PERSONALITY AND INDIVIDUAL DIFFERENCES, VOLUME: 155
INDEXADO EM: Scopus WOS
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TÍTULO: Exploring How Personality Models Information Visualization Preferences
AUTORES: Alves, T; Ramalho, B; Goncalves, D; Gama, S; Henriques Calado, J;
PUBLICAÇÃO: 2020, FONTE: IEEE Visualization Conference (VIS) in 2020 IEEE VISUALIZATION CONFERENCE - SHORT PAPERS (VIS 2020)
INDEXADO EM: Scopus WOS
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TÍTULO: Guidelines for Combining Storytelling and Gamification: Which Features Would Teenagers Desire to Have a More Enjoyable Museum Experience?
AUTORES: Vanessa Cesario;
PUBLICAÇÃO: 2019, FONTE: CHI Conference on Human Factors in Computing Systems (CHI) in CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS
INDEXADO EM: WOS
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TÍTULO: Word Association: Engagement of Teenagers in a Co-design Process
AUTORES: Vanessa Cesario; Antonio Coelho ; Valentina Nisi;
PUBLICAÇÃO: 2019, FONTE: 17th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT) in HUMAN-COMPUTER INTERACTION - INTERACT 2019, PT IV, VOLUME: 11749
INDEXADO EM: Scopus WOS CrossRef: 3
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TÍTULO: "This Is Nice but That Is Childish": Teenagers Evaluate Museum-Based Digital Experiences Developed by Cultural Heritage Professionals. Teenagers Evaluate Museum-Based Digital Experiences Developed by Cultural Heritage Professionals
AUTORES: Cesario, V; Coelho, A ; Nisi, V;
PUBLICAÇÃO: 2019, FONTE: 6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) in CHI PLAY'19: EXTENDED ABSTRACTS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY
INDEXADO EM: Scopus WOS CrossRef: 6
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TÍTULO: Augmented Reality Museum's Gaming for Digital Natives: Haunted Encounters in the Carvalhal's Palace
AUTORES: Valentina Nisi; Vanessa Cesario; Nuno Nunes;
PUBLICAÇÃO: 2019, FONTE: 1st IFIP TC 14 Joint International Conference on 18th IFIP International Conference on Entertainment Computing (IFIP-ICEC) / 5th International Joint Conference on Serious Games (JCSG) in ENTERTAINMENT COMPUTING AND SERIOUS GAMES, ICEC-JCSG 2019, VOLUME: 11863
INDEXADO EM: Scopus WOS
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TÍTULO: Memories of Carvalhal's Palace: Haunted Encounters, a Museum Experience to Engage Teenagers
AUTORES: Vanessa Cesario; Rui Trindade; Sandra Olim; Valentina Nisi;
PUBLICAÇÃO: 2019, FONTE: 17th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT) in HUMAN-COMPUTER INTERACTION - INTERACT 2019, PT IV, VOLUME: 11749
INDEXADO EM: WOS
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TÍTULO: Towards Guidelines for Mental State Induction in First-Person Shooters
AUTORES: Tomas Alves; Sandra Gama; Francisco S Melo;
PUBLICAÇÃO: 2018, FONTE: 1st International Conference on Graphics and Interaction (ICGI) in 2018 1ST INTERNATIONAL CONFERENCE ON GRAPHICS AND INTERACTION (ICGI 2018)
INDEXADO EM: WOS
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TÍTULO: Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour
AUTORES: Vanessa Cesario; Marko Radeta; Antonio Coelho ; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: 16th IFIP TC 13 International Conference on Human-Computer Interaction (INTERACT) in HUMAN-COMPUTER INTERACTION - INTERACT 2017, PT IV, VOLUME: 10516
INDEXADO EM: Scopus WOS CrossRef: 3
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