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TÍTULO: Improving student creativity with gamification and virtual worlds
AUTORES: Gabriel Barata; Sandra Gama; Manuel J Fonseca ; Daniel Gonçalves;
PUBLICAÇÃO: 2013, FONTE: 1st International Conference on Gameful Design, Research, and Applications, Gamification 2013 in Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013
INDEXADO EM: Scopus DBLP CrossRef
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TÍTULO: Improving participation and learning with gamification
AUTORES: Barata, G; Gama, S; Jorge, J; Goncalves, D;
PUBLICAÇÃO: 2013, FONTE: 1st International Conference on Gameful Design, Research, and Applications, Gamification 2013 in ACM International Conference Proceeding Series
INDEXADO EM: Scopus CrossRef
33
TÍTULO: SARA: Social Affective Relational Agent: A Study on the Role of Empathy in Artificial Social Agents
AUTORES: Sandra Gama; Gabriel Barata; Daniel Goncalves ; Rui Prada ; Ana Paiva ;
PUBLICAÇÃO: 2011, FONTE: 4th Bi-Annual International Conference of the Humaine Association on Affective Computing and Intelligent Interaction (ACII 2011) in AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION, PT I, VOLUME: 6974, NÚMERO: PART 1
INDEXADO EM: Scopus WOS CrossRef
34
TÍTULO: Designing a personal information visualization tool
AUTORES: Gomes, P; Gama, S; Goncalves, D ;
PUBLICAÇÃO: 2010, FONTE: 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI 2010 in NordiCHI 2010: Extending Boundaries - Proceedings of the 6th Nordic Conference on Human-Computer Interaction
INDEXADO EM: Scopus CrossRef
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