Marko Radeta
AuthID: R-00H-HTV
11
TÃTULO: Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour
AUTORES: Vanessa Cesario; Marko Radeta; Antonio Coelho ; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: 16th IFIP TC 13 International Conference on Human-Computer Interaction (INTERACT) in HUMAN-COMPUTER INTERACTION - INTERACT 2017, PT IV, VOLUME: 10516
AUTORES: Vanessa Cesario; Marko Radeta; Antonio Coelho ; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: 16th IFIP TC 13 International Conference on Human-Computer Interaction (INTERACT) in HUMAN-COMPUTER INTERACTION - INTERACT 2017, PT IV, VOLUME: 10516
12
TÃTULO: The Ocean Game. Assessing Children's Engagement and Learning in a Museum Setting Using a Treasure-Hunt Game
AUTORES: Vanessa Cesário; Marko Radeta; Sónia Matos; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '17 Extended Abstracts
AUTORES: Vanessa Cesário; Marko Radeta; Sónia Matos; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '17 Extended Abstracts
INDEXADO EM:
CrossRef

13
TÃTULO: Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour
AUTORES: Vanessa Cesário; Marko Radeta; António Coelho; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV, VOLUME: 10516
AUTORES: Vanessa Cesário; Marko Radeta; António Coelho; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV, VOLUME: 10516
INDEXADO EM:
DBLP
