Joaquim Armando Pires Jorge
AuthID: R-000-7GX
191
TÃTULO: Relating gaming habits with student performance in a gamified learning experience
AUTORES: Barata, G; Gama, S; Jorge, J; Gonçalves, D;
PUBLICAÇÃO: 2014, FONTE: 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2014 in CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play
AUTORES: Barata, G; Gama, S; Jorge, J; Gonçalves, D;
PUBLICAÇÃO: 2014, FONTE: 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2014 in CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play
192
TÃTULO: Interactive Tabletops for Architectural Visualization Combining Stereoscopy and Touch Interfaces for Cultural Heritage
AUTORES: Figueiredo, B; Costa, ECE; Araujo, B; Fonseca, F; Mendes, D ; Jorge, JA; Duarte, JP;
PUBLICAÇÃO: 2014, FONTE: 32nd International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe) in FUSION: DATA INTEGRATION AT ITS BEST, VOL 1, VOLUME: 1
AUTORES: Figueiredo, B; Costa, ECE; Araujo, B; Fonseca, F; Mendes, D ; Jorge, JA; Duarte, JP;
PUBLICAÇÃO: 2014, FONTE: 32nd International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe) in FUSION: DATA INTEGRATION AT ITS BEST, VOL 1, VOLUME: 1
INDEXADO EM: Scopus WOS
NO MEU: ORCID
193
TÃTULO: Foreword to the special section on CAD/Graphics 2013
AUTORES: Hongbo Fu; Joaquim A Jorge; Bin Wang; Eugene Zhang;
PUBLICAÇÃO: 2014, FONTE: Computers and Graphics (Pergamon), VOLUME: 38, NÚMERO: 1
AUTORES: Hongbo Fu; Joaquim A Jorge; Bin Wang; Eugene Zhang;
PUBLICAÇÃO: 2014, FONTE: Computers and Graphics (Pergamon), VOLUME: 38, NÚMERO: 1
194
TÃTULO: Let's kick it. how to stop wasting the bottom third of your large screen display
AUTORES: Ricardo Jota; Pedro Lopes; Daniel Wigdor; Joaquim Jorge;
PUBLICAÇÃO: 2014, FONTE: Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI '14
AUTORES: Ricardo Jota; Pedro Lopes; Daniel Wigdor; Joaquim Jorge;
PUBLICAÇÃO: 2014, FONTE: Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI '14
195
TÃTULO: Physio@Home. design explorations to support movement guidance
AUTORES: Richard Tang; Hesam Alizadeh; Anthony Tang; Scott Bateman; Joaquim A.P Jorge;
PUBLICAÇÃO: 2014, FONTE: Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14
AUTORES: Richard Tang; Hesam Alizadeh; Anthony Tang; Scott Bateman; Joaquim A.P Jorge;
PUBLICAÇÃO: 2014, FONTE: Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14
196
TÃTULO: Interactive two-sided transparent displays. designing for collaboration
AUTORES: Jiannan Li; Saul Greenberg; Ehud Sharlin; Joaquim Jorge;
PUBLICAÇÃO: 2014, FONTE: Proceedings of the 2014 conference on Designing interactive systems - DIS '14
AUTORES: Jiannan Li; Saul Greenberg; Ehud Sharlin; Joaquim Jorge;
PUBLICAÇÃO: 2014, FONTE: Proceedings of the 2014 conference on Designing interactive systems - DIS '14
197
TÃTULO: Beyond Post-It: Structured Multimedia Annotations for Collaborative VEs
AUTORES: Tiago João Guerreiro; Daniel Medeiros; Daniel Mendes ; Maurício Sousa; Joaquim A Jorge; Alberto Raposo; Ismael H F dos Santos;
PUBLICAÇÃO: 2014, FONTE: 2014 24th International Conference on Artificial Reality and Telexistence and 19th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2014 in International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2014, Bremen, Germany, December, 8-10, 2014.
AUTORES: Tiago João Guerreiro; Daniel Medeiros; Daniel Mendes ; Maurício Sousa; Joaquim A Jorge; Alberto Raposo; Ismael H F dos Santos;
PUBLICAÇÃO: 2014, FONTE: 2014 24th International Conference on Artificial Reality and Telexistence and 19th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2014 in International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2014, Bremen, Germany, December, 8-10, 2014.
INDEXADO EM: Scopus DBLP
NO MEU: ORCID
198
TÃTULO: Engaging engeneering students with gamification
AUTORES: Barata, G; Gama, S; Jorge, J; Goncalves, D ;
PUBLICAÇÃO: 2013, FONTE: 2013 5th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2013 in 2013 5th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2013
AUTORES: Barata, G; Gama, S; Jorge, J; Goncalves, D ;
PUBLICAÇÃO: 2013, FONTE: 2013 5th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2013 in 2013 5th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2013
199
TÃTULO: Engaging Engineering Students with Gamification An empirical study
AUTORES: Gabriel Barata; Sandra Gama; Joaquim Jorge; Daniel Goncalves;
PUBLICAÇÃO: 2013, FONTE: 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) in 2013 5TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
AUTORES: Gabriel Barata; Sandra Gama; Joaquim Jorge; Daniel Goncalves;
PUBLICAÇÃO: 2013, FONTE: 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) in 2013 5TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
INDEXADO EM: WOS
200
TÃTULO: Improving participation and learning with gamification
AUTORES: Barata, G; Gama, S; Jorge, J; Goncalves, D;
PUBLICAÇÃO: 2013, FONTE: 1st International Conference on Gameful Design, Research, and Applications, Gamification 2013 in ACM International Conference Proceeding Series
AUTORES: Barata, G; Gama, S; Jorge, J; Goncalves, D;
PUBLICAÇÃO: 2013, FONTE: 1st International Conference on Gameful Design, Research, and Applications, Gamification 2013 in ACM International Conference Proceeding Series