Automatic Generation of Game Sceneries Using Discrete Dynamical Systems

AuthID
P-000-SA8
2
Author(s)
Santos, D
3
Editor(es)
Callaos, N; Breda, A; Jurado, FMY
Tipo de Documento
Proceedings Paper
Year published
2002
Publicado
in 6TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL II, PROCEEDINGS: CONCEPTS AND APPLICATIONS OF SYSTEMICS, CYBERNETICS AND INFORMATICS I
Páginas: 442-447 (6)
Conference
6Th World Multi-Conference on Systemics, Cybernetics and Informatics (Sci 2002)/8Th International Conference on Information Systems Analysis and Synthesis (Isas 2002), Date: JUL 14-18, 2002, Location: ORLANDO, FL, Patrocinadores: Int Inst Informat & System, World Org System & Cybernet, Ctr Syst Studies, Syst Soc Poland, Soc Appl Syst Res, Slovenian Artificial Intelligence Soc, Simon Bolivar Univ, Polish Syst Soc, Italian Soc System, Int Soc Syst Sci, Int Syst Inst, Int Federat Syst Res, Cybernet & Human Knowing, Journal Second Order Cybernet & Cybersemiot, Blaise Pascal Univ, Engineer Sci Inst, CUST, Univ Las Palmas Gran Canaria, Concurrency & Architecture Grp, Telemat Engn Dept, Tunisian Sci Soc, Acad Non Linear Sci, San Luis Natl Univ, Lab Res Computat Intelligence, Dept Informat, Amer Soc Cybernet (Canada), Wolfram Res Inc, IEEE Comp Soc, Venezuela Chapter, Steacie Inst Molec Sci, Natl Res Council Canada
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Publication Identifiers
Wos: WOS:000179559400081
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