Carlos Miguel Miranda Vaz de Carvalho
AuthID: R-000-N0V
1
TITLE: Training and Certification of Competences through Serious Games
AUTHORS: Baptista, Ricardo; Coelho, Antonio; de Carvalho, Carlos Vaz;
PUBLISHED: 2024, SOURCE: COMPUTERS, VOLUME: 13, ISSUE: 8
AUTHORS: Baptista, Ricardo; Coelho, Antonio; de Carvalho, Carlos Vaz;
PUBLISHED: 2024, SOURCE: COMPUTERS, VOLUME: 13, ISSUE: 8
2
TITLE: An Educational Escape Room Game to Develop Cybersecurity Skills
AUTHORS: Spatafora, Alessia; Wagemann, Markus; Sandoval, Charlotte; Leisenberg, Manfred; de Carvalho, Carlos Vaz;
PUBLISHED: 2024, SOURCE: COMPUTERS, VOLUME: 13, ISSUE: 8
AUTHORS: Spatafora, Alessia; Wagemann, Markus; Sandoval, Charlotte; Leisenberg, Manfred; de Carvalho, Carlos Vaz;
PUBLISHED: 2024, SOURCE: COMPUTERS, VOLUME: 13, ISSUE: 8
INDEXED IN: Scopus WOS
3
TITLE: Design Thinking in Secondary Education: Required Teacher Skills
AUTHORS: Novo, Carolina; Tramonti, Michela; Dochshanov, Alden Meirzhanovich; Tuparova, Daniela; Garkova, Boiana; Eroglan, Fatma; Ugras, Tuba; Yucel Toy, Banu; de Carvalho, Carlos Vaz;
PUBLISHED: 2023, SOURCE: EDUCATION SCIENCES, VOLUME: 13, ISSUE: 10
AUTHORS: Novo, Carolina; Tramonti, Michela; Dochshanov, Alden Meirzhanovich; Tuparova, Daniela; Garkova, Boiana; Eroglan, Fatma; Ugras, Tuba; Yucel Toy, Banu; de Carvalho, Carlos Vaz;
PUBLISHED: 2023, SOURCE: EDUCATION SCIENCES, VOLUME: 13, ISSUE: 10
INDEXED IN: Scopus WOS
4
TITLE: Game-Based Learning, Gamification in Education and Serious Games
AUTHORS: de Carvalho, Carlos Vaz; Coelho, Antonio ;
PUBLISHED: 2022, SOURCE: COMPUTERS, VOLUME: 11, ISSUE: 3
AUTHORS: de Carvalho, Carlos Vaz; Coelho, Antonio ;
PUBLISHED: 2022, SOURCE: COMPUTERS, VOLUME: 11, ISSUE: 3
5
TITLE: Generational Inclusion: Getting Older Adults Ready to Own Safe Online Identities
AUTHORS: Zanchetta, Chiara; Schiff, Hannah; Novo, Carolina; Cruz, Sandra; de Carvalho, Carlos Vaz;
PUBLISHED: 2022, SOURCE: EDUCATION SCIENCES, VOLUME: 12, ISSUE: 10
AUTHORS: Zanchetta, Chiara; Schiff, Hannah; Novo, Carolina; Cruz, Sandra; de Carvalho, Carlos Vaz;
PUBLISHED: 2022, SOURCE: EDUCATION SCIENCES, VOLUME: 12, ISSUE: 10
INDEXED IN: Scopus WOS
6
TITLE: Towards a Virtual Environment to Teach Natural Resouce Management based on a Virtual City Serious Game
AUTHORS: Caeiro Rodriguez, Manuel; Manso Vazquez, Mario; Lorenzo Rial, Maria A.; Varela, Mercedes; Vaz de Carvalho, Carlos; Tramonti, Michela; Dochshanov, Alden Meirzhanovich; Senka, Gita; Tsalapata, Hariklia; Heidmann, Olivier; Jesmin, Triinu; Terasmaa, Jaanus;
PUBLISHED: 2022, SOURCE: International Symposium on Computers in Education (SIIE) in 2022 INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION (SIIE)
AUTHORS: Caeiro Rodriguez, Manuel; Manso Vazquez, Mario; Lorenzo Rial, Maria A.; Varela, Mercedes; Vaz de Carvalho, Carlos; Tramonti, Michela; Dochshanov, Alden Meirzhanovich; Senka, Gita; Tsalapata, Hariklia; Heidmann, Olivier; Jesmin, Triinu; Terasmaa, Jaanus;
PUBLISHED: 2022, SOURCE: International Symposium on Computers in Education (SIIE) in 2022 INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION (SIIE)
INDEXED IN: Scopus WOS
7
TITLE: Editorial: Serious Games
AUTHORS: de Carvalho, CV; Gonzalez, CSG; Popescu, E; Rugelj, J;
PUBLISHED: 2021, SOURCE: FRONTIERS IN COMPUTER SCIENCE, VOLUME: 3
AUTHORS: de Carvalho, CV; Gonzalez, CSG; Popescu, E; Rugelj, J;
PUBLISHED: 2021, SOURCE: FRONTIERS IN COMPUTER SCIENCE, VOLUME: 3
INDEXED IN: WOS
8
TITLE: Developing Emotional Intelligence with a Game: The League of Emotions Learners Approach
AUTHORS: Santos, J; Jesmin, T; Martis, A; Maunder, M; Cruz, S; Novo, C; Schiff, H; Bessa, P; Costa, R; de Carvalho, CV;
PUBLISHED: 2021, SOURCE: COMPUTERS, VOLUME: 10, ISSUE: 8
AUTHORS: Santos, J; Jesmin, T; Martis, A; Maunder, M; Cruz, S; Novo, C; Schiff, H; Bessa, P; Costa, R; de Carvalho, CV;
PUBLISHED: 2021, SOURCE: COMPUTERS, VOLUME: 10, ISSUE: 8
INDEXED IN: Scopus WOS
9
TITLE: Using Dynamic Difficulty Adjustment to Improve the Experience and Train FPS Gamers
AUTHORS: Knorr, Johann; de Carvalho, Carlos Vaz;
PUBLISHED: 2021, SOURCE: 9th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM) in TEEM'21: NINTH INTERNATIONAL CONFERENCE ON TECHNOLOGICAL ECOSYSTEMS FOR ENHANCING MULTICULTURALITY
AUTHORS: Knorr, Johann; de Carvalho, Carlos Vaz;
PUBLISHED: 2021, SOURCE: 9th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM) in TEEM'21: NINTH INTERNATIONAL CONFERENCE ON TECHNOLOGICAL ECOSYSTEMS FOR ENHANCING MULTICULTURALITY
INDEXED IN: Scopus WOS
10
TITLE: Creating Competitive Opponents for Serious Games through Dynamic Difficulty Adjustment Full Text
AUTHORS: David Kristan; Pedro Bessa; Ricardo Costa; Carlos Vaz de Carvalho;
PUBLISHED: 2020, SOURCE: INFORMATION, VOLUME: 11, ISSUE: 3
AUTHORS: David Kristan; Pedro Bessa; Ricardo Costa; Carlos Vaz de Carvalho;
PUBLISHED: 2020, SOURCE: INFORMATION, VOLUME: 11, ISSUE: 3
INDEXED IN: Scopus WOS