61
TÍTULO: Serious Games for Personal and Social Learning & Ethics: Status and Trends
AUTORES: Goncalo Pereira; Antonio Brisson; Rui Prada ; Ana Paiva ; Francesco Bellotti; Milos Kravcik; Ralf Klamma;
PUBLICAÇÃO: 2012, FONTE: 4th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) in 4TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES'12), VOLUME: 15
INDEXADO EM: Scopus WOS CrossRef
62
TÍTULO: Socially present board game opponents
AUTORES: Pereira, A ; Prada, R ; Paiva, A ;
PUBLICAÇÃO: 2012, FONTE: 9th International Conference on Advances in Computer Entertainment, ACE 2012 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 7624 LNCS
INDEXADO EM: Scopus CrossRef: 14
63
TÍTULO: Thalamus: Closing the mind-body loop in interactive embodied characters
AUTORES: Ribeiro, T; Vala, M; Paiva, A ;
PUBLICAÇÃO: 2012, FONTE: 12th International Conference on Intelligent Virtual Agents, IVA 2012 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 7502 LNAI
INDEXADO EM: Scopus
64
TÍTULO: The illusion of robotic life: Principles and practices of animation for robots
AUTORES: Ribeiro, T; Paiva, A ;
PUBLICAÇÃO: 2012, FONTE: 7th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI'12 in HRI'12 - Proceedings of the 7th Annual ACM/IEEE International Conference on Human-Robot Interaction
INDEXADO EM: Scopus
65
TÍTULO: User modelling and adaptive, natural interaction for conflict resolution
AUTORES: Karpouzis, K; Yannakakis, G; Paiva, A ; Nielsen, JH; Vasalou, A; Jhala, A;
PUBLICAÇÃO: 2012, FONTE: 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012 in Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
66
TÍTULO: Virtual agents in conflict
AUTORES: Campos, H; Campos, J ; Martinho, C ; Paiva, A ;
PUBLICAÇÃO: 2012, FONTE: 12th International Conference on Intelligent Virtual Agents, IVA 2012 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 7502 LNAI
INDEXADO EM: Scopus CrossRef: 3
67
TÍTULO: "FearNot!": a computer-based anti-bullying-programme designed to foster peer intervention
AUTORES: Vannini, N; Enz, S; Sapouna, M; Wolke, D; Watson, S; Woods, S; Dautenhahn, K; Hall, L; Paiva, A ; Andre, E; Aylett, R; Schneider, W;
PUBLICAÇÃO: 2011, FONTE: EUROPEAN JOURNAL OF PSYCHOLOGY OF EDUCATION, VOLUME: 26, NÚMERO: 1
INDEXADO EM: Scopus WOS CrossRef
68
TÍTULO: "I'm happy if you are happy." A model for emotional contagion in game characters
AUTORES: Dimas, J; Pereira, G; Santos, PA ; Prada, R ; Paiva, A ;
PUBLICAÇÃO: 2011, FONTE: 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011 in ACM International Conference Proceeding Series
INDEXADO EM: Scopus
69
TÍTULO: "I'm sure I made the right choice!" - Towards an architecture to influence player's behaviors in interactive stories
AUTORES: Figueiredo, R; Paiva, A ;
PUBLICAÇÃO: 2011, FONTE: 4th International Conference on Interactive Digital Storytelling, ICIDS 2011 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 7069 LNCS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
70
TÍTULO: A computational approach towards conflict resolution for serious games
AUTORES: Cheong, YG; Khaled, R; Grappiolo, C; Campos, J ; Martinho, C ; Ingram, GPD; Paiva, A ; Yannakakis, G;
PUBLICAÇÃO: 2011, FONTE: 6th International Conference on the Foundations of Digital Games, FDG 2011 in Proceedings of the 6th International Conference on the Foundations of Digital Games, FDG 2011
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
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