101
TÍTULO: LOCATION-BASED TOURISM IN-GAME CERTIFICATION
AUTORES: Baptista, R ; Nobrega, R ; Coelho, A ; Vaz de Carvalho, CV;
PUBLICAÇÃO: 2015, FONTE: 9th International Technology, Education and Development Conference (INTED) in INTED2015: 9TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE
INDEXADO EM: WOS
NO MEU: ORCID
102
TÍTULO: NARI: Natural augmented reality interface interaction challenges for ar applications
AUTORES: Nobrega, R ; Cabral, D; Jacucci, G; Coelho, A ;
PUBLICAÇÃO: 2015, FONTE: 10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015 in GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings
INDEXADO EM: Scopus
NO MEU: ORCID
103
TÍTULO: Procedural Content Graphs for Urban Modeling  Full Text
AUTORES: Silva, PB; Eisemann, E; Bidarra, R; Coelho, A ;
PUBLICAÇÃO: 2015, FONTE: INTERNATIONAL JOURNAL OF COMPUTER GAMES TECHNOLOGY, VOLUME: 2015
INDEXADO EM: Scopus WOS DBLP CrossRef: 7
NO MEU: ORCID | DBLP
104
TÍTULO: Procedural Generation of Road Paths for Driving Simulation
AUTORES: Carlos Campos ; João Miguel Leitão; António Fernando Coelho ;
PUBLICAÇÃO: 2015, FONTE: International Journal of Creative Interfaces and Computer Graphics, VOLUME: 6, NÚMERO: 2
INDEXADO EM: CrossRef: 3
NO MEU: ORCID
105
TÍTULO: Procedural Generation of Topologic Road Networks for Driving Simulation
AUTORES: Carlos Campos ; Joao Miguel Leitao ; Joao Paulo Pereira; Antonio Ribas; Antonio Fernando Coelho ;
PUBLICAÇÃO: 2015, FONTE: 10th Iberian Conference on Information Systems and Technologies (CISTI) in 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)
INDEXADO EM: Scopus WOS CrossRef: 5
NO MEU: ORCID
106
TÍTULO: Relationship Between Game Categories and Skills Development: Contributions for Serious Game Design
AUTORES: Ricardo Baptista ; Antonio Coelho ; Carlos Vaz de Carvalho;
PUBLICAÇÃO: 2015, FONTE: 9th European Conference on Games-Based Learning (ECGBL) in PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), VOLUME: 2015-January
INDEXADO EM: Scopus WOS
NO MEU: ORCID
107
TÍTULO: Towards Interactive Procedural Modelling of Buildings
AUTORES: Jesus, D ; Coelho, A ; Sousa, AA ;
PUBLICAÇÃO: 2015, FONTE: 31st Spring Conference on Computer Graphics in Proceedings SCCG: 2015 31st Spring Conference on Computer Graphics
INDEXADO EM: Scopus WOS DBLP CrossRef
NO MEU: ORCID | DBLP
108
TÍTULO: A game for robot operation training in Search and Rescue missions
AUTORES: Goncalves, R; Baptista, R ; Coelho, A ; Matos, A ; de Carvalho, CV; Bedkowski, J; Musialik, P; Ostrowski, I; Majek, K;
PUBLICAÇÃO: 2014, FONTE: 11th International Conference on Remote Engineering and Virtual Instrumentation (REV) in 2014 11TH INTERNATIONAL CONFERENCE ON REMOTE ENGINEERING AND VIRTUAL INSTRUMENTATION (REV)
INDEXADO EM: Scopus WOS CrossRef: 2
NO MEU: ORCID
109
TÍTULO: An extended kernel density two-step floating catchment area method to analyze access to health care
AUTORES: Pierre Polzin; Jose Borges ; Antonio Coelho ;
PUBLICAÇÃO: 2014, FONTE: ENVIRONMENT AND PLANNING B-PLANNING & DESIGN, VOLUME: 41, NÚMERO: 4
INDEXADO EM: Scopus WOS CrossRef: 36
NO MEU: ORCID
110
TÍTULO: Making places: visualization, interaction and experience in urban space. visualization, interaction and experience in urban space
AUTORES: Michael Smyth; Trigueiros, Paula ; Ingi Helgason; António Coelho ; Sarah Gallacher; Alison Burrows; Filipa Wunderlich; Rui Penha;
PUBLICAÇÃO: 2014, FONTE: 8th Nordic Conference on Human-Computer Interaction, NordiCHI 2014 in Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational, Helsinki, Finland, October 26-30, 2014
INDEXADO EM: Scopus DBLP CrossRef
NO MEU: ORCID | DBLP
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