111
TÍTULO: Editorial
AUTORES: Carlos Vaz de Carvalho; Paula Escudeiro; António Coelho ;
PUBLICAÇÃO: 2015, FONTE: Serious Games, Interaction, and Simulation - 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers, VOLUME: 161
INDEXADO EM: DBLP
112
TÍTULO: Integrated modeling of road environments for driving simulation
AUTORES: Campos, C ; Leitao, JM; Coelho, AF ;
PUBLICAÇÃO: 2015, FONTE: 10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015 in GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings
INDEXADO EM: Scopus
113
TÍTULO: LOCATION-BASED TOURISM IN-GAME CERTIFICATION
AUTORES: Baptista, R ; Nobrega, R ; Coelho, A ; Vaz de Carvalho, CV;
PUBLICAÇÃO: 2015, FONTE: 9th International Technology, Education and Development Conference (INTED) in INTED2015: 9TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE
INDEXADO EM: WOS
114
TÍTULO: NARI: Natural augmented reality interface interaction challenges for ar applications
AUTORES: Nobrega, R ; Cabral, D; Jacucci, G; Coelho, A ;
PUBLICAÇÃO: 2015, FONTE: 10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015 in GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings
INDEXADO EM: Scopus
115
TÍTULO: Procedural Content Graphs for Urban Modeling  Full Text
AUTORES: Silva, PB; Eisemann, E; Bidarra, R; Coelho, A ;
PUBLICAÇÃO: 2015, FONTE: INTERNATIONAL JOURNAL OF COMPUTER GAMES TECHNOLOGY, VOLUME: 2015
INDEXADO EM: Scopus WOS DBLP CrossRef: 9
116
TÍTULO: Procedural Generation of Road Paths for Driving Simulation
AUTORES: Carlos Campos ; João Miguel Leitão; António Fernando Coelho ;
PUBLICAÇÃO: 2015, FONTE: International Journal of Creative Interfaces and Computer Graphics, VOLUME: 6, NÚMERO: 2
INDEXADO EM: CrossRef: 3
117
TÍTULO: Procedural Generation of Topologic Road Networks for Driving Simulation
AUTORES: Carlos Campos ; Joao Miguel Leitao ; Joao Paulo Pereira; Antonio Ribas; Antonio Fernando Coelho ;
PUBLICAÇÃO: 2015, FONTE: 10th Iberian Conference on Information Systems and Technologies (CISTI) in 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)
INDEXADO EM: Scopus WOS CrossRef: 6
118
TÍTULO: Relationship Between Game Categories and Skills Development: Contributions for Serious Game Design
AUTORES: Ricardo Baptista ; Antonio Coelho ; Carlos Vaz de Carvalho;
PUBLICAÇÃO: 2015, FONTE: 9th European Conference on Games-Based Learning (ECGBL) in PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), VOLUME: 2015-January
INDEXADO EM: Scopus WOS
119
TÍTULO: Towards Interactive Procedural Modelling of Buildings
AUTORES: Jesus, D ; Coelho, A ; Sousa, AA ;
PUBLICAÇÃO: 2015, FONTE: 31st Spring Conference on Computer Graphics in Proceedings SCCG: 2015 31st Spring Conference on Computer Graphics
INDEXADO EM: Scopus WOS DBLP CrossRef: 1
120
TÍTULO: A game for robot operation training in Search and Rescue missions
AUTORES: Goncalves, R; Baptista, R ; Coelho, A ; Matos, A ; de Carvalho, CV; Bedkowski, J; Musialik, P; Ostrowski, I; Majek, K;
PUBLICAÇÃO: 2014, FONTE: 11th International Conference on Remote Engineering and Virtual Instrumentation (REV) in 2014 11TH INTERNATIONAL CONFERENCE ON REMOTE ENGINEERING AND VIRTUAL INSTRUMENTATION (REV)
INDEXADO EM: Scopus WOS CrossRef: 3
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