121
TÍTULO: Real-time Augmented Reality shopping platform for studying consumer cognitive experiences
AUTORES: Stoyanova, J; Goncalves, R; Coelho, A ; Brito, P ;
PUBLICAÇÃO: 2013, FONTE: 2nd Experiment at International Conference (Exp at) in 2013 2ND EXPERIMENT@ INTERNATIONAL CONFERENCE (EXP.AT'13)
INDEXADO EM: Scopus WOS DBLP CrossRef: 10
NO MEU: ORCID | DBLP
122
TÍTULO: The ICARUS Project - Command, Control and Intelligence (C2I)
AUTORES: Govindaraj, S; Chintamani, K; Gancet, J; Letier, P; van Lierde, B; Nevatia, Y; De Cubber, G; Serrano, D; Palomares, ME; Bedkowski, J; Armbrust, C; Sanchez, J; Coelho, A ; Orbe, I;
PUBLICAÇÃO: 2013, FONTE: IEEE International Symposium on Safety, Security, and Rescue Robotics (SSRR) in 2013 IEEE INTERNATIONAL SYMPOSIUM ON SAFETY, SECURITY, AND RESCUE ROBOTICS (SSRR)
INDEXADO EM: Scopus WOS DBLP CrossRef: 21
NO MEU: ORCID | DBLP
123
TÍTULO: Towards a serious games evacuation simulator PDF
AUTORES: João Ribeiro; João Emílio Almeida; Rosaldo J F Rossetti ; António Coelho ; António Leça Coelho;
PUBLICAÇÃO: 2013, FONTE: CoRR, VOLUME: abs/1303.3827
INDEXADO EM: DBLP arXiv
NO MEU: ORCID | DBLP
124
TÍTULO: A Collaborative Environment for Urban Landscape Simulation
AUTORES: Silva, PB; Coelho, A ; Rossetti, RJF ;
PUBLICAÇÃO: 2012, FONTE: 21st IEEE International Workshop on Enabling Technologies - Infrastructure for Collaborative Enterprises (WETICE) in 2012 IEEE 21ST INTERNATIONAL WORKSHOP ON ENABLING TECHNOLOGIES: INFRASTRUCTURE FOR COLLABORATIVE ENTERPRISES (WETICE)
INDEXADO EM: Scopus WOS DBLP CrossRef: 1
NO MEU: ORCID | DBLP
125
TÍTULO: A Pipeline for Procedural Modelling from Geospatial Data
AUTORES: Diego Jesus; António Coelho ; Carlos Rebelo; André Cardoso; Augusto A de Sousa ;
PUBLICAÇÃO: 2012, FONTE: Eurographics 2012 - Posters, Cagliari, Italy, May 13-18, 2012
INDEXADO EM: DBLP
NO MEU: ORCID | DBLP
126
TÍTULO: A Procedural Geometry Modeling API
AUTORES: Pedro Brandão Silva; António Coelho ; Rui Rodrigues ; António Augusto de Sousa ;
PUBLICAÇÃO: 2012, FONTE: International Conference on Computer Graphics Theory and Applications, GRAPP 2012 and International Conference on Information Visualization Theory and Applications, IVAPP 2012 in GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
127
TÍTULO: A Ubiquitous Solution for Location-Aware Games
AUTORES: André Pinto; António Coelho ; Hugo da Silva;
PUBLICAÇÃO: 2012, FONTE: 11th International Conference on Entertainment Computing, ICEC 2012 in Entertainment Computing - ICEC 2012 - 11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012. Proceedings, VOLUME: 7522
INDEXADO EM: Scopus DBLP CrossRef: 3
NO MEU: ORCID | DBLP
128
TÍTULO: An Urban Ontology to Generate Collaborative Virtual Environments for Municipal Planning and Management
AUTORES: Tiago Martins; Pedro Brandão Silva; António Coelho ; Augusto A de Sousa ;
PUBLICAÇÃO: 2012, FONTE: International Conference on Computer Graphics Theory and Applications, GRAPP 2012 and International Conference on Information Visualization Theory and Applications, IVAPP 2012 in GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
129
TÍTULO: Implementing a regional spatial data infrastructure based on free software
AUTORES: Lino Oliveira ; Artur Rocha ; Antonio Coelho ; Leonel Dias ; Andre Rodrigues; Manuel Sousa; Domingos Silva;
PUBLICAÇÃO: 2012, FONTE: 7th Iberian Conference on Information Systems and Technologies (CISTI) in INFORMATION SYSTEMS AND TECHNOLOGIES
INDEXADO EM: Scopus WOS
NO MEU: ORCID
130
TÍTULO: Modeling Urban Environments from Geospatial Data: A Pipeline for Procedural Modeling
AUTORES: Diego Jesus; António Coelho ; Carlos Rebelo; André Cardoso;
PUBLICAÇÃO: 2012, FONTE: 3rd Workshop on Procedural Content Generation in Games, PCG 2012, Organized in Conjunction with the Foundations of Digital Games Conference, FDG 2012 in Proceedings of the The third workshop on Procedural Content Generation in Games, PCG@FDG 2012, Raleigh, NC, USA, May 29 - June 1, 2012
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
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