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TÍTULO: Towards Player Adaptivity in Mobile Exergames
AUTORES: Jacob, J ; Lopes, A ; Nobrega, R ; Rodrigues, R ; Coelho, A ;
PUBLICAÇÃO: 2018, FONTE: 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017 in ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY, ACE 2017, VOLUME: 10714
INDEXADO EM: Scopus WOS DBLP CrossRef: 4
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TÍTULO: VIRTUAL REALITY AND JOURNALISM A gateway to conceptualizing immersive journalism. A gateway to conceptualizing immersive journalism
AUTORES: Reis, AB; Coelho, AFVCC ;
PUBLICAÇÃO: 2018, FONTE: 6th Biennial Future of Journalism Conference in DIGITAL JOURNALISM, VOLUME: 6, NÚMERO: 8
INDEXADO EM: Scopus WOS CrossRef: 40
73
TÍTULO: Adaptivity and Safety in Location-Based Games
AUTORES: Jacob, J ; Rui Nobrega ; Antonio Coelho ; Rui Rodrigues ;
PUBLICAÇÃO: 2017, FONTE: 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) in 2017 9TH INTERNATIONAL CONFERENCE ON VIRTUAL WORLDS AND GAMES FOR SERIOUS APPLICATIONS (VS-GAMES)
INDEXADO EM: Scopus WOS DBLP CrossRef: 1
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TÍTULO: Audio Guides and Human Tour Guides: Measuring Children's Engagement & Learning at a Museum Setting PDF
AUTORES: Vanessa Cesário; António Coelho ; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Proceedings of the Doctoral Consortium, Posters and Demos at CHItaly 2017 co-located with 12th Biannual Conference of the Italian SIGCHI Chapter (CHItaly 2017), Cagliari, Italy, September 18-20, 2017., VOLUME: 1910
INDEXADO EM: DBLP
76
TÍTULO: ClueKing: Allowing Parents to Customize an Informal Learning Environment for Children
AUTORES: Vanessa Cesario; Valentina Nisi; Antonio Coelho ;
PUBLICAÇÃO: 2017, FONTE: 6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES) in SERIOUS GAMES, INTERACTION AND SIMULATION, VOLUME: 176
INDEXADO EM: Scopus WOS CrossRef: 1
77
TÍTULO: Command and Control Systems for Search and Rescue Robots
AUTORES: Shashank Govindaraj; Pierre Letier; Keshav Chintamani; Jeremi Gancet; Mario Nunez Jimenez; Miguel Ángel Esbrí; Pawel Musialik; Janusz Bedkowski; Irune Badiola; Ricardo Gonçalves; António Coelho ; Daniel Serrano; Massimo Tosa; Thomas Pfister; Jose Manuel Sanchez;
PUBLICAÇÃO: 2017, FONTE: Search and Rescue Robotics - From Theory to Practice
INDEXADO EM: CrossRef: 2
78
TÍTULO: Enhancing Museums' Experiences Through Games and Stories for Young Audiences
AUTORES: Vanessa Cesario; Antonio Coelho ; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: 10th International Conference on Interactive Digital Storytelling (ICIDS) in INTERACTIVE STORYTELLING, ICIDS 2017, VOLUME: 10690
INDEXADO EM: Scopus WOS CrossRef: 3
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TÍTULO: Gamification at Scraim
AUTORES: Silva, D; Coelho, A ; Duarte, C; Henriques, PC;
PUBLICAÇÃO: 2017, FONTE: 6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES) in SERIOUS GAMES, INTERACTION AND SIMULATION, VOLUME: 176
INDEXADO EM: Scopus WOS DBLP CrossRef: 1
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TÍTULO: GReSBAS project: A gamified approach to promote more energy efficient behaviours in buildings
AUTORES: Antonio Barbosa ; Jose Iria ; Fernando Cassola ; Antonio Coelho ; Joao Portela; Kucuk, U; Madureira, AG ; Zehir, MA; Ozdemir, A; Soares, FJ ;
PUBLICAÇÃO: 2017, FONTE: 10th International Conference on Electrical and Electronics Engineering (ELECO) in 2017 10TH INTERNATIONAL CONFERENCE ON ELECTRICAL AND ELECTRONICS ENGINEERING (ELECO), VOLUME: 2018-January
INDEXADO EM: Scopus WOS
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