51
TÍTULO: Game-Based Coding Challenges to Foster Programming Practice
AUTORES: José Carlos Paiva ; José Paulo Leal ; Ricardo Queirós ;
PUBLICAÇÃO: 2020, FONTE: 1st International Computer Programming Education Conference, ICPEC 2020 in First International Computer Programming Education Conference, ICPEC 2020, June 25-26, 2020, ESMAD, Vila do Conde, Portugal (Virtual Conference)., VOLUME: 81
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
52
TÍTULO: GEdIL-Gamified Education Interoperability Language  Full Text
AUTORES: Swacha, J; Paiva, JC ; Leal, JP ; Queiros, R ; Montella, R; Kosta, S;
PUBLICAÇÃO: 2020, FONTE: INFORMATION, VOLUME: 11, NÚMERO: 6
INDEXADO EM: Scopus WOS DBLP CrossRef: 8
NO MEU: ORCID | DBLP
53
TÍTULO: On the Nature of Programming Exercises
AUTORES: Simões, A; Queirós, R ;
PUBLICAÇÃO: 2020, FONTE: 1st International Computer Programming Education Conference, ICPEC 2020 in OpenAccess Series in Informatics, VOLUME: 81
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
54
TÍTULO: Yet Another Programming Exercises Interoperability Language (Short Paper)
AUTORES: José Carlos Paiva ; Ricardo Queirós ; José Paulo Leal ; Jakub Swacha;
PUBLICAÇÃO: 2020, FONTE: 9th Symposium on Languages, Applications and Technologies, SLATE 2020 in 9th Symposium on Languages, Applications and Technologies, SLATE 2020, July 13-14, 2020, School of Technology, Polytechnic Institute of Cávado and Ave, Portugal (Virtual Conference)., VOLUME: 83
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
55
TÍTULO: A Survey on Computer Programming Learning Environments
AUTORES: Ricardo Alexandre Peixoto de Queirós ;
PUBLICAÇÃO: 2019, FONTE: Advances in Computer and Electrical Engineering - Code Generation, Analysis Tools, and Testing for Quality
INDEXADO EM: CrossRef Handle
NO MEU: ORCID
56
TÍTULO: Defining Requirements for a Gamified Programming Exercises Format
AUTORES: Swacha, J; Queiros, R ; Paiva, JC ; Leal, JP ;
PUBLICAÇÃO: 2019, FONTE: 23rd KES International Conference on Knowledge-Based and Intelligent Information and Engineering Systems (KES) in KNOWLEDGE-BASED AND INTELLIGENT INFORMATION & ENGINEERING SYSTEMS (KES 2019), VOLUME: 159
INDEXADO EM: Scopus WOS DBLP CrossRef: 4 Handle
NO MEU: ORCID | DBLP
57
TÍTULO: Learning JavaScript in a Local Playground
AUTORES: Ricardo Queirós ;
PUBLICAÇÃO: 2019, FONTE: 8th Symposium on Languages, Applications and Technologies, SLATE 2019 in 8th Symposium on Languages, Applications and Technologies, SLATE 2019, June 27-28, 2019, Coimbra, Portugal., VOLUME: 74
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
58
TÍTULO: PROud-A Gamification Framework Based on Programming Exercises Usage Data  Full Text
AUTORES: Ricardo Queiros ;
PUBLICAÇÃO: 2019, FONTE: INFORMATION, VOLUME: 10, NÚMERO: 2
INDEXADO EM: Scopus WOS DBLP CrossRef: 7
NO MEU: ORCID | DBLP
59
TÍTULO: SeCoGen - A Service Code Generator
AUTORES: Ricardo Queirós ;
PUBLICAÇÃO: 2019, FONTE: 8th Symposium on Languages, Applications and Technologies, SLATE 2019 in 8th Symposium on Languages, Applications and Technologies, SLATE 2019, June 27-28, 2019, Coimbra, Portugal., VOLUME: 74
INDEXADO EM: Scopus DBLP
NO MEU: ORCID | DBLP
60
TÍTULO: Towards a Framework for Gamified Programming Education
AUTORES: Jakub Swacha; Ricardo Queiros ; Jose Carlos Paiva ;
PUBLICAÇÃO: 2019, FONTE: International Symposium on Educational Technology (ISET) in 2019 INTERNATIONAL SYMPOSIUM ON EDUCATIONAL TECHNOLOGY (ISET 2019)
INDEXADO EM: Scopus WOS CrossRef: 4
NO MEU: ORCID
Página 6 de 14. Total de resultados: 134.