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Proceedings Paper (27)
Article (23)
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Note (1)
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Publicações Confirmadas: 60
1
TÃTULO:
EEG correlates of video game experience and user profile in motor-imagery-based brain-computer interaction
AUTORES:
Vourvopoulos, A;
Badia, SBI
; Liarokapis, F;
PUBLICAÇÃO:
2017
,
FONTE:
VISUAL COMPUTER,
VOLUME:
33,
NÚMERO:
4
INDEXADO EM:
Scopus
WOS
CrossRef
Handle
NO MEU:
ORCID
2
TÃTULO:
A Dataset for the Automatic Assessment of Functional Senior Fitness Tests using Kinect and Physiological Sensors
AUTORES:
Bernardino, A
; Vismara, C;
Baptista, F
; Carnide, F; Oom, S;
Badia, SI
; Gouveia, E;
Gamboa, H
;
PUBLICAÇÃO:
2016
,
FONTE:
1st International Conference on Technology and Innovation in Sports, Health and Wellbeing (TISHW)
in
PROCEEDINGS OF THE 2016 1ST INTERNATIONAL CONFERENCE ON TECHNOLOGY AND INNOVATION IN SPORTS, HEALTH AND WELLBEING (TISHW 2016)
INDEXADO EM:
Scopus
WOS
CrossRef
:
3
Handle
NO MEU:
ORCID
3
TÃTULO:
Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients
AUTORES:
Faria, AL; Andrade, A;
Soares, L
;
Badia, SBI
;
PUBLICAÇÃO:
2016
,
FONTE:
JOURNAL OF NEUROENGINEERING AND REHABILITATION,
VOLUME:
13,
NÚMERO:
1
INDEXADO EM:
Scopus
WOS
CrossRef
:
186
Handle
NO MEU:
ORCID
4
TÃTULO:
Eye Gaze Correlates of Motor Impairment in VR Observation of Motor Actions
AUTORES:
Alves, J
;
Vourvopoulos, A
;
Bernardino, A
;
Bermudez i Badia, SBI
;
PUBLICAÇÃO:
2016
,
FONTE:
METHODS OF INFORMATION IN MEDICINE,
VOLUME:
55,
NÚMERO:
1
INDEXADO EM:
Scopus
WOS
CrossRef
:
2
NO MEU:
ORCID
5
TÃTULO:
Modulation of Physiological Responses and Activity Levels During Exergame Experiences
AUTORES:
John Edison Munoz
; Monica S Cameirao; Elvio Rubio; Teresa Paulino;
Sergi B I Bermudez i Badia
;
PUBLICAÇÃO:
2016
,
FONTE:
8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games)
in
2016 8TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
INDEXADO EM:
WOS
6
TÃTULO:
Usability and Cost-effectiveness in Brain-Computer Interaction. Is it User Throughput or Technology Related?
AUTORES:
Athanasios Vourvopoulos
;
Sergi Bermudez i Badia
;
PUBLICAÇÃO:
2016
,
FONTE:
Proceedings of the 7th Augmented Human International Conference 2016 on - AH '16
INDEXADO EM:
CrossRef
:
2
NO MEU:
ORCID
7
TÃTULO:
Usability and Cost-effectiveness in Brain-Computer Interaction: Is it User Throughput or Technology Related?
AUTORES:
Vourvopoulos, A;
Badia, SBI
;
PUBLICAÇÃO:
2016
,
FONTE:
7th Augmented Human International Conference (AH)
in
PROCEEDINGS OF THE 7TH AUGMENTED HUMAN INTERNATIONAL CONFERENCE (AUGMENTED HUMAN 2016),
VOLUME:
25-27-February-2016
INDEXADO EM:
Scopus
WOS
NO MEU:
ORCID
8
TÃTULO:
Applications and Issues for Physiological Computing Systems: An Introduction to the Special Issue
AUTORES:
Fairclough, S; da Silva, HP;
Gamboa, H
; Gilleade, K;
Badia, SBI
;
PUBLICAÇÃO:
2015
,
FONTE:
INTERACTING WITH COMPUTERS,
VOLUME:
27,
NÚMERO:
5
INDEXADO EM:
Scopus
WOS
CrossRef
Handle
NO MEU:
ORCID
9
TÃTULO:
Optimizing Motor Imagery Neurofeedback through the Use of Multimodal Immersive Virtual Reality and Motor Priming
AUTORES:
Athanasios Vourvopoulos
;
John Edison M Munoz Cardona
;
Sergi B I Bermudez i Badia
;
PUBLICAÇÃO:
2015
,
FONTE:
International Conference on Virtual Rehabilitation Proceedings (ICVR)
in
2015 INTERNATIONAL CONFERENCE ON VIRTUAL REHABILITATION PROCEEDINGS (ICVR)
INDEXADO EM:
WOS
10
TÃTULO:
Optimizing Performance of Non-Expert Users in Brain-Computer Interaction by Means of an Adaptive Performance Engine
AUTORES:
Andre Ferreira;
Athanasios Vourvopoulos
;
Sergi B Bermudez i Badia
;
PUBLICAÇÃO:
2015
,
FONTE:
8th International Conference on Brain Informatics and Health (BIH)
in
BRAIN INFORMATICS AND HEALTH (BIH 2015),
VOLUME:
9250
INDEXADO EM:
Scopus
WOS
CrossRef
NO MEU:
ORCID
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