2
TÍTULO: Examining the Influence of Trimodal Multisensory Stimuli on Presence, Perceived Realism, and Quality of Experience in Video Visualization
AUTORES: Guilherme Gonçalves; Miguel Melo; Bruno Peixoto ; Luís Barbosa; Maximino Bessa;
PUBLICAÇÃO: 2023, FONTE: 2023 International Conference on Graphics and Interaction (ICGI)
INDEXADO EM: CrossRef Unpaywall
3
TÍTULO: How are the sense of presence and learning outcomes being investigated when using virtual reality? A 24 years systematic literature review  Full Text
AUTORES: Krassmann, Aliane Loureiro; Melo, Miguel ; Pinto, Darque; Bruno Peixoto ; Bessa, Maximino ; Bercht, Magda;
PUBLICAÇÃO: 2023, FONTE: INTERACTIVE LEARNING ENVIRONMENTS
INDEXADO EM: Scopus WOS CrossRef: 3
5
TÍTULO: Immersive VR for Real Estate: Evaluation of Different Levels of Interaction and Visual Fidelity
AUTORES: Meirinhos, Galvao; Martins, Samuel; Bruno Peixoto ; Monteiro, Pedro ; Gonsalves, Guilherme ; Melo, Miguel ; Bessa, Maximino ;
PUBLICAÇÃO: 2022, FONTE: TEM JOURNAL-TECHNOLOGY EDUCATION MANAGEMENT INFORMATICS, VOLUME: 11, NÚMERO: 4
INDEXADO EM: Scopus WOS CrossRef Unpaywall
6
TÍTULO: What Is the Relationship between the Sense of Presence and Learning in Virtual Reality? A 24-Year Systematic Literature Review  Full Text
AUTORES: Krassmann, Aliane Loureiro; Melo, Miguel ; Pinto, Darque; Bruno Peixoto ; Bessa, Maximino ; Bercht, Magda;
PUBLICAÇÃO: 2022, FONTE: PRESENCE-VIRTUAL AND AUGMENTED REALITY, VOLUME: 28
INDEXADO EM: Scopus WOS DBLP CrossRef: 14
7
TÍTULO: Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environments
AUTORES: Bruno Peixoto ; Miguel Melo ; Luciana Cabral; Maximino Bessa ;
PUBLICAÇÃO: 2021, FONTE: International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021
INDEXADO EM: Scopus DBLP CrossRef: 5
8
TÍTULO: Foreign Language Learning Gamification Using Virtual Reality-A Systematic Review of Empirical Research
AUTORES: Pinto, RD ; Bruno Peixoto ; Melo, M ; Cabral, L; Bessa, M ;
PUBLICAÇÃO: 2021, FONTE: EDUCATION SCIENCES, VOLUME: 11, NÚMERO: 5
INDEXADO EM: Scopus WOS CrossRef: 42
9
TÍTULO: Immersive Virtual Reality for Foreign Language Education: A PRISMA Systematic Review
AUTORES: Bruno Peixoto ; Pinto, R; Melo, M ; Cabral, L; Bessa, M ;
PUBLICAÇÃO: 2021, FONTE: IEEE ACCESS, VOLUME: 9
INDEXADO EM: Scopus WOS DBLP CrossRef: 66
NO MEU: ORCID
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TÍTULO: Learning in Virtual Reality: Investigating the Effects of Immersive Tendencies and Sense of Presence
AUTORES: Aliane Loureiro Krassmann; Miguel Melo ; Bruno Peixoto ; Darque Pinto ; Maximino Bessa ; Magda Bercht;
PUBLICAÇÃO: 2020, FONTE: 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 in Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications - 12th International Conference, VAMR 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II, VOLUME: 12191
INDEXADO EM: Scopus DBLP CrossRef: 3
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