31
TÍTULO: Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative
AUTORES: Colaço, A; Oliveira, AP; Zagalo, N;
PUBLICAÇÃO: 2022, FONTE: 3rd International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2022 in Communications in Computer and Information Science, VOLUME: 1720 CCIS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
32
TÍTULO: Digital/Online Networks in Everyday Life During Pandemics
AUTORES: Pilar Lacasa; Nelson Zagalo; Martin Emmer;
PUBLICAÇÃO: 2022, FONTE: Frontiers Research Topics
INDEXADO EM: CrossRef
NO MEU: ORCID
33
TÍTULO: Creative Process for Designing a Hybrid Game for Nutrition Education
AUTORES: Reisinho, P; Silva, C; Zagalo, N; Vairinhos, M; Oliveira, AP;
PUBLICAÇÃO: 2021, FONTE: 2nd International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2020 in Communications in Computer and Information Science, VOLUME: 1384 CCIS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
34
TÍTULO: Usability Evaluations Focused on Children with Down Syndrome: A Systematic Literature Review
AUTORES: Sancho Nascimento, L; Martins, LB ; Zagalo, N; Almeida, AMP;
PUBLICAÇÃO: 2021, FONTE: 21st Congress of the International Ergonomics Association, IEA 2021 in Lecture Notes in Networks and Systems, VOLUME: 220
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
35
TÍTULO: Game Design as an Autonomous Research Subject
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 9
INDEXADO EM: Scopus WOS CrossRef: 4
NO MEU: ORCID
36
TÍTULO: Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids
AUTORES: Reisinho, P; Silva, C; Vairinhos, M; Oliveira, AP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021 in SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health
INDEXADO EM: Scopus CrossRef: 5
NO MEU: ORCID
37
TÍTULO: Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame
AUTORES: Sousa, Micael; Oliveira, Ana Patricia; Cardoso, Pedro; Zagalo, Nelson; Vairinhos, Mario;
PUBLICAÇÃO: 2021, FONTE: 16th Joint International Conference on Serious Games (JCSG) in SERIOUS GAMES, JCSG 2021, VOLUME: 12945
INDEXADO EM: Scopus WOS CrossRef: 4
NO MEU: ORCID
38
TÍTULO: The Systems and Methods of Game Design
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 12
INDEXADO EM: WOS CrossRef
NO MEU: ORCID
39
TÍTULO: Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games
AUTORES: Zagalo, N; Oliveira, AP; Cardoso, P;
PUBLICAÇÃO: 2021, FONTE: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13138 LNCS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
40
TÍTULO: Peripheral Interaction: Shifting Between Periphery and Center of Attention When Interacting with Technology
AUTORES: Fernandes, S; Daniel Brandão ; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: Springer Series in Design and Innovation, VOLUME: 14
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
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