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TÍTULO: GAMAI, an AI-Powered Programming Exercise Gamifier Tool
AUTORES: Montella, Raffaele; De Vita, Ciro Giuseppe; Mellone, Gennaro; Ciricillo, Tullio; Caramiello, Dario; Di Luccio, Diana; Kosta, Sokol; Damasevicius, Robertas; Maskeliunas, Rytis; Queiros, Ricardo ; Swacha, Jakub;
PUBLICAÇÃO: 2024, FONTE: 25th International Conference on Artificial Intelligence in Education (AIED) in ARTIFICIAL INTELLIGENCE IN EDUCATION: POSTERS AND LATE BREAKING RESULTS, WORKSHOPS AND TUTORIALS, INDUSTRY AND INNOVATION TRACKS, PRACTITIONERS, DOCTORAL CONSORTIUM AND BLUE SKY, AIED 2024, PT I, VOLUME: 2150
INDEXADO EM: Scopus WOS DBLP CrossRef
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TÍTULO: Leveraging Large Language Models to Support Authoring Gamified Programming Exercises
AUTORES: Montella, Raffaele; De Vita, Ciro Giuseppe; Mellone, Gennaro; Ciricillo, Tullio; Caramiello, Dario; Di Luccio, Diana; Kosta, Sokol; Damasevicius, Robertas; Maskeliunas, Rytis; Queiros, Ricardo ; Swacha, Jakub;
PUBLICAÇÃO: 2024, FONTE: APPLIED SCIENCES-BASEL, VOLUME: 14, NÚMERO: 18
INDEXADO EM: Scopus WOS CrossRef
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TÍTULO: Client-Side Gamification Engine for Enhanced Programming Learning
AUTORES: Ricardo Queirós ; Robertas Damasevicius; Rytis Maskeliunas; Jakub Swacha;
PUBLICAÇÃO: 2024, FONTE: 5th International Computer Programming Education Conference, ICPEC 2024 in 5th International Computer Programming Education Conference, ICPEC 2024, June 27-28, 2024, Lisbon, Portugal, VOLUME: 122
INDEXADO EM: Scopus DBLP
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TÍTULO: Deep Reinforcement Learning-Based iTrain Serious Game for Caregivers Dealing with Post-Stroke Patients  Full Text
AUTORES: Maskeliunas, Rytis; Damasevicius, Robertas; Paulauskas, Andrius; Ceravolo, Maria Gabriella; Charalambous, Marina; Kambanaros, Maria; Pampoulou, Eliada; Barbabella, Francesco; Poli, Arianna; Carvalho, Carlos V.;
PUBLICAÇÃO: 2022, FONTE: INFORMATION, VOLUME: 13, NÚMERO: 12
INDEXADO EM: WOS