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António Fernando Vasconcelos Cunha Castro Coelho
AuthID:
R-000-217
Publicações
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Document Source:
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Document Type:
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Proceedings Paper (112)
Article (33)
Editorial Material (6)
Book Chapter (5)
Article in Press (4)
Proceedings (2)
Book (1)
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Publicações Confirmadas: 163
51
TÃTULO:
Designing of a mobile app for the development of pervasive games
AUTORES:
Coelho, A
;
Cardoso, P
; Camilo, M;
Sousa, A
;
PUBLICAÇÃO:
2019
,
FONTE:
International Conference on Graphics and Interaction (ICGI)
in
PROCEEDINGS OF THE 2019 INTERNATIONAL CONFERENCE ON GRAPHICS AND INTERACTION (ICGI 2019)
INDEXADO EM:
Scopus
WOS
DBLP
CrossRef
NO MEU:
ORCID
|
DBLP
52
TÃTULO:
Fall-Prevention Exergames Using Balance Board Systems
AUTORES:
Miguel Brito;
Rui Nóbrega
;
Jacob, J
;
Rui Rodrigues
;
António Coelho
;
PUBLICAÇÃO:
2019
,
FONTE:
17th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2019
in
Human-Computer Interaction - INTERACT 2019 - 17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2-6, 2019, Proceedings, Part II,
VOLUME:
11747
INDEXADO EM:
Scopus
DBLP
CrossRef
NO MEU:
ORCID
|
DBLP
53
TÃTULO:
Immersive 360 degrees video user experience: impact of different variables in the sense of presence and cybersickness
Full Text
AUTORES:
David Narciso
;
Maximino Bessa
;
Miguel Melo
;
Antonio Coelho
;
Jose Vasconcelos Raposo
;
PUBLICAÇÃO:
2019
,
FONTE:
UNIVERSAL ACCESS IN THE INFORMATION SOCIETY,
VOLUME:
18,
NÚMERO:
1
INDEXADO EM:
Scopus
WOS
DBLP
CrossRef
:
45
NO MEU:
ORCID
|
DBLP
54
TÃTULO:
Knowledge Analysis Automatic Evaluation in Virtual Reality Immersive Experiences
AUTORES:
Jose Vieira;
Rui Nobrega
; Vasco Pereira;
Antonio Coelho
; Alexandre Jacinto;
Carla Morais
;
PUBLICAÇÃO:
2019
,
FONTE:
International Conference on Graphics and Interaction (ICGI)
in
PROCEEDINGS OF THE 2019 INTERNATIONAL CONFERENCE ON GRAPHICS AND INTERACTION (ICGI 2019)
INDEXADO EM:
Scopus
WOS
DBLP
CrossRef
:
1
NO MEU:
ORCID
|
DBLP
55
TÃTULO:
Preserving story choreographies across multiple platforms: An approach to platform-independent reuse of characters' behaviors for games, simulations, animations and interactive videos. An approach to platform-independent reuse of characters' behaviors for games, simulations, animations and interactive videos
AUTORES:
Demetrius Lacet;
Filipe Penicheiro
;
Leonel Morgado
;
António Coelho
;
PUBLICAÇÃO:
2019
,
FONTE:
9th International Conference on Digital and Interactive Arts: Digital Media Art Ecosystems, ARTECH 2019
in
ARTECH 2019: 9th International Conference on Digital and Interactive Arts, Braga, Portugal, October 23-25, 2019
INDEXADO EM:
Scopus
DBLP
CrossRef
Handle
NO MEU:
ORCID
|
DBLP
56
TÃTULO:
Vegetation Modeling for Driving Environments
AUTORES:
Campos, CJ
; Pinto, HF;
Miguel, J
;
Coelho, AF
;
Nobrega, R
;
PUBLICAÇÃO:
2019
,
FONTE:
14th Iberian Conference on Information Systems and Technologies (CISTI)
in
2019 14TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI),
VOLUME:
2019-June
INDEXADO EM:
Scopus
WOS
CrossRef
NO MEU:
ORCID
57
TÃTULO:
Word Association: Engagement of Teenagers in a Co-design Process
AUTORES:
Vanessa Cesario
;
Antonio Coelho
;
Valentina Nisi
;
PUBLICAÇÃO:
2019
,
FONTE:
17th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT)
in
HUMAN-COMPUTER INTERACTION - INTERACT 2019, PT IV,
VOLUME:
11749
INDEXADO EM:
Scopus
WOS
CrossRef
:
2
NO MEU:
ORCID
58
TÃTULO:
Augmented reality versus conventional interface: Is there any difference in effectiveness?
Full Text
AUTORES:
Brito, PQ
; Stoyanova, J;
Coelho, A
;
PUBLICAÇÃO:
2018
,
FONTE:
MULTIMEDIA TOOLS AND APPLICATIONS,
VOLUME:
77,
NÚMERO:
6
INDEXADO EM:
Scopus
WOS
DBLP
CrossRef
:
15
NO MEU:
ORCID
|
DBLP
59
TÃTULO:
Building Virtual Driving Environments From Computer-Made Projects
AUTORES:
Carlos José Campos
; Hugo Filipe Pinto; João Miguel Leitão; João Paulo Pereira;
António Fernando Coelho
;
Carlos Manuel Rodrigues
;
PUBLICAÇÃO:
2018
,
FONTE:
Advances in Multimedia and Interactive Technologies - Interface Support for Creativity, Productivity, and Expression in Computer Graphics
INDEXADO EM:
CrossRef
NO MEU:
ORCID
60
TÃTULO:
Co-designing Gaming Experiences for Museums with Teenagers
AUTORES:
Vanessa Cesário
;
António Coelho
;
Valentina Nisi
;
PUBLICAÇÃO:
2018
,
FONTE:
7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018
in
Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings,
VOLUME:
265
INDEXADO EM:
Scopus
DBLP
CrossRef
:
7
NO MEU:
ORCID
|
DBLP
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