21
TÍTULO: Character Design: The Case of Characters in a Hybrid Serious Game Called FlavourGame
AUTORES: Martins, Dalila; Pereira, Leonardo; Oliveira, Ana Patricia; Zagalo, Nelson;
PUBLICAÇÃO: 2022, FONTE: 5th International Conference on Design and Digital Communication (Digicom) in ADVANCES IN DESIGN AND DIGITAL COMMUNICATION II, VOLUME: 19
INDEXADO EM: Scopus WOS CrossRef
NO MEU: ORCID
22
TÍTULO: Serious Games in Spatial Planning: Strengths, Limitations and Frameworks
AUTORES: Sousa, Micael; Antunes, Antonio Pais; Pinto, Nuno; Zagalo, Nelson;
PUBLICAÇÃO: 2022, FONTE: 11th International Conference on Games and Learning Alliance (GaLA) in INTERNATIONAL JOURNAL OF SERIOUS GAMES, VOLUME: 9, NÚMERO: 2
INDEXADO EM: Scopus WOS CrossRef: 6
NO MEU: ORCID
23
TÍTULO: A Systematic Literature Review of Virtual Reality-based Reminiscence Therapy for People with Cognitive Impairment or Dementia
AUTORES: Reisinho, P; Raposo, R; Zagalo, N;
PUBLICAÇÃO: 2022, FONTE: 2nd International Conference on Interactive Media, Smart Systems and Emerging Technologies, IMET 2022 in 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies, IMET 2022 - Proceedings
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
24
TÍTULO: Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative
AUTORES: Colaço, A; Oliveira, AP; Zagalo, N;
PUBLICAÇÃO: 2022, FONTE: 3rd International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2022 in Communications in Computer and Information Science, VOLUME: 1720 CCIS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
25
TÍTULO: Digital/Online Networks in Everyday Life During Pandemics
AUTORES: Pilar Lacasa; Nelson Zagalo; Martin Emmer;
PUBLICAÇÃO: 2022, FONTE: Frontiers Research Topics
INDEXADO EM: CrossRef
NO MEU: ORCID
26
TÍTULO: Creative Process for Designing a Hybrid Game for Nutrition Education
AUTORES: Reisinho, P; Silva, C; Zagalo, N; Vairinhos, M; Oliveira, AP;
PUBLICAÇÃO: 2021, FONTE: 2nd International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2020 in Communications in Computer and Information Science, VOLUME: 1384 CCIS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
27
TÍTULO: Usability Evaluations Focused on Children with Down Syndrome: A Systematic Literature Review
AUTORES: Sancho Nascimento, L; Martins, LB ; Zagalo, N; Almeida, AMP;
PUBLICAÇÃO: 2021, FONTE: 21st Congress of the International Ergonomics Association, IEA 2021 in Lecture Notes in Networks and Systems, VOLUME: 220
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
28
TÍTULO: Game Design as an Autonomous Research Subject
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 9
INDEXADO EM: Scopus WOS CrossRef: 4
NO MEU: ORCID
29
TÍTULO: Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids
AUTORES: Reisinho, P; Silva, C; Vairinhos, M; Oliveira, AP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021 in SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health
INDEXADO EM: Scopus CrossRef: 5
NO MEU: ORCID
30
TÍTULO: Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame
AUTORES: Sousa, Micael; Oliveira, Ana Patricia; Cardoso, Pedro; Zagalo, Nelson; Vairinhos, Mario;
PUBLICAÇÃO: 2021, FONTE: 16th Joint International Conference on Serious Games (JCSG) in SERIOUS GAMES, JCSG 2021, VOLUME: 12945
INDEXADO EM: Scopus WOS CrossRef: 4
NO MEU: ORCID
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