1
TÍTULO: Gamification on Cybersecurity Literacy: Social Sustainability and Educative Projects
AUTORES: Jorge Simões ; Justino Lourenço; Sérgio Sargo; José Carlos Morais;
PUBLICAÇÃO: 2023, FONTE: Springer Proceedings in Earth and Environmental Sciences, VOLUME: Part F1849
INDEXADO EM: Scopus CrossRef
2
TÍTULO: The Gamification in Online Environments in the Context of the Flipped Classroom
AUTORES: Sergio Francisco Sargo Ferreira Lopes; Jorge Manuel de Azevedo Pereira Simões ;
PUBLICAÇÃO: 2022, FONTE: Online Distance Learning Course Design and Multimedia in E-Learning - Advances in Mobile and Distance Learning
INDEXADO EM: CrossRef
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TÍTULO: Analysis of efficiency and effectiveness in the implementation of the flipped classroom in the context of higher education: Experimental results. Experimental Results
AUTORES: Lopes, SFSF; Gouveia, L. ; Reis, P;
PUBLICAÇÃO: 2020, FONTE: Handbook of Research on Determining the Reliability of Online Assessment and Distance Learning
INDEXADO EM: Scopus CrossRef